Games development & programming books

4471 books were found.

Audio Programming for Interactive Games

Audio Programming for Interactive Games

Author: Martin Wilde
ISBN: 9781280967030
Format: Electronic book text
$459.23

Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working...  Read More >>

Developing Games in Java

Developing Games in Java

Author: David Brackeen ,  Laurence Vanhelswue
ISBN: 9781592730056
Format: Paperback
$171.57

Shows you how to make fast, full-screen action games such as side scrollers and 3D shooters. This book covers features...  Read More >>

Break Into the Game Industry: How to Get a Job Making Video Games

Break Into the Game Industry: How to Get a Job Making...

Author: Ernest Adams (University of California, Berkeley)
ISBN: 9786613770158
Format: Electronic book text
$88.68

Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer,...  Read More >>

More Than a Game: The Computer Game as Fictional Form

More Than a Game: The Computer Game as Fictional Form...

Author: Barry Atkins
ISBN: 9781280734335
Format: Electronic book text
$220.70

There is little doubt that computer and video games occupy a significant place in contemporary popular culture....  Read More >>

Sams Teach Yourself Game Programming with DirectX in 21 Days

Sams Teach Yourself Game Programming with DirectX in...

Author: Clayton Walnum
ISBN: 9780672324192
Format: Mixed media product
$118.77

Learn everything you need to program 2D games with DirectX 8.1!  Read More >>

Real-Time Shading

Real-Time Shading

Author: Marc Olano ,  John Hart
ISBN: 9781568811802
Format: Hardback
$284.00

This book serves as a primer and a repository for the off-the-wall algorithms and techniques, and is an instrument...  Read More >>

Micro Java™ Game Development

Micro Java™ Game Development

Author: David Fox ,  Marty Rabinowitz
ISBN: 9780672323423
Format: Paperback
$145.17

Aimed at Java developers working on game development projects, this work covers J2ME games, extensions and all portable...  Read More >>

Real-Time Shading

Real-Time Shading

Author: Marc Olano ,  John Hart (University of Texas, Dallas)
ISBN: 9781306500111
Format: Electronic book text
$221.63

This text covers real-time shading systems, their design and how they work. Procedural shading, long valued for...  Read More >>

Realistic Image Synthesis Using Photon Mapping

Realistic Image Synthesis Using Photon Mapping

Author: Henrik Wann Jensen
ISBN: 9781568811475
Format: Hardback
$131.00

Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex...  Read More >>

Build Your Own PC Game in Seven Easy Steps: Using Visual Basic

Build Your Own PC Game in Seven Easy Steps: Using Visual...

Author: Scott Palmer
ISBN: 9780201489118
Format: Paperback
$131.97

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Beginning OS X Lion Game Apps Development: Gaming Tools and Techniques for Objective-C Programmers

Beginning OS X Lion Game Apps Development: Gaming Tools...

Author: David Hill
ISBN: 9781430231653
Format: Paperback
$57.95

With the debut of its Mac App Store earlier in 2011, Apple has unveiled a new distribution platform for developers...  Read More >>

AdvancED HTML5 Games

AdvancED HTML5 Games

Author: Apress Media ,  Jacob Seidelin
ISBN: 9781430235095
Format: Paperback
$59.95

HTML5, CSS3, and JavaScript, used together, are revolutionizing the web. These technologies enable developers to...  Read More >>

Data Structures and Design Patterns for Games

Data Structures and Design Patterns for Games

Author: David Cortez
ISBN: 9781133603610
Format: Paperback
$131.97

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Designing Serious Games

Designing Serious Games

Author: Magy Seif El-Nasr ,  Elin Carstensdottir
ISBN: 9780262049986
Format: Hardback
$190.00

""This book was developed as a textbook on Games for Impact. These are games that have a goal beyond entertainment,...  Read More >>

Games That Haunt Us: Gothic Game Space as a Living Nightmare

Games That Haunt Us: Gothic Game Space as a Living Nightmare...

Author: Stephanie Farnsworth (University of Sunderland, UK)
ISBN: 9798765124963
Format: Hardback
$180.00

An examination of how the Gothic appears in game space to interrogate an area of substantial importance to contemporary...  Read More >>

Super Nintendo: How One Japanese Company Helped the World Have Fun

Super Nintendo: How One Japanese Company Helped the...

Author: Keza MacDonald
ISBN: 9781783353057
Format: Hardback
$45.00

A joyous exploration of the cultural phenomenon that created Mario, Zelda and Pokémon, and an ode to our love of...  Read More >>

The Psychology of Game AI

The Psychology of Game AI

Author: Brian Schwab
ISBN: 9781435460836
Format: Paperback
$131.97

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Interactivity and Meta-Engagement in Digital Mystery Narratives

Interactivity and Meta-Engagement in Digital Mystery...

Author: Julialicia Case (University of Wisconsin, Green Bay)
ISBN: 9781009365871
Format: Paperback
$46.58

This Element provides an analysis of digital mystery game narratives through the lens of game studies approaches,...  Read More >>

Interactivity and Meta-Engagement in Digital Mystery Narratives

Interactivity and Meta-Engagement in Digital Mystery...

Author: Julialicia Case (University of Wisconsin, Green Bay)
ISBN: 9781009565288
Format: Hardback
$142.31

This Element provides an analysis of digital mystery game narratives through the lens of game studies approaches,...  Read More >>

Game Development with Microsoft Directcompute

Game Development with Microsoft Directcompute

Author: Allen Sherrod
ISBN: 9781435458468
Format: Undefined
$131.97

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Build iOS 8 Games with Sprite Kit: Unleash Your Imagination in Two Dimensions

Build iOS 8 Games with Sprite Kit: Unleash Your Imagination...

Author: Josh Smith
ISBN: 9781680500394
Format: Paperback
$95.04

Take your game ideas from paper to pixels using Sprite Kit, Apple's 2D game development engine. Build two exciting...  Read More >>

Risk Management for Video Game Professionals: Navigating Uncertainty in Game Development

Risk Management for Video Game Professionals: Navigating...

Author: Liam Wickham
ISBN: 9781041085799
Format: Paperback
$129.35

Game development is a high-stakes, high-pressure world where failure often feels inevitable, and success relies...  Read More >>

Game Engine Architecture: Volume I, Foundations and Core Engine Systems

Game Engine Architecture: Volume I, Foundations and...

Author: Jason Gregory
ISBN: 9781032443089
Format: Paperback
$168.16

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development....  Read More >>

Foundational Techniques for Mastering Environment and Character Concept Art

Foundational Techniques for Mastering Environment and...

Author: Lee Stocks
ISBN: 9781032769899
Format: Paperback
$129.35

This is a comprehensive guide to the process of generating ideas for creating character and environment art. It...  Read More >>

Game Engine Architecture: Volume II, Graphics, Motion and Sound

Game Engine Architecture: Volume II, Graphics, Motion...

Author: Jason Gregory
ISBN: 9781041162575
Format: Paperback
$168.16

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development....  Read More >>

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