Games development & programming books

4471 books were found.

Beginning Game Programming

Beginning Game Programming

Author: Jonathan S. Harbour
ISBN: 9781435454279
Format: Mixed media product
$92.37

Shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding...  Read More >>

Getting Started with Game Maker

Getting Started with Game Maker

Author: Jerry Ford, Jr (University of California, Santa Cruz)
ISBN: 9781598638820
Format: Paperback
$92.37

Suitable for beginners interested in learning how to develop games, this book shows them how to create games using...  Read More >>

Pervasive Games: Theory and Design

Pervasive Games: Theory and Design

Author: Markus Montola ,  Jaakko Stenros
ISBN: 9780123748539
Format: Paperback
$110.00

Games are no longer confined to card tables and computer screens. Emmy award winning games like ""The Fallen Alternate...  Read More >>

Microsoft XNA Game Studio 3.0: Learn Programming Now!

Microsoft XNA Game Studio 3.0: Learn Programming Now!...

Author: Rob Miles
ISBN: 9780735626584
Format: Paperback
$79.17

Now you can build your own games for Windows, Xbox 360, and Zune—as you learn the underlying skills and concepts...  Read More >>

Introduction to Game Development, Second Edition

Introduction to Game Development, Second Edition

Author: Steve Rabin
ISBN: 9781584506799
Format: Mixed media product
$184.77

Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom...  Read More >>

Microsoft XNA Game Studio Creator's Guide, Second Edition

Microsoft XNA Game Studio Creator's Guide, Second Edition...

Author: Stephen Cawood ,  Pat McGee
ISBN: 9780071614061
Format: Paperback
$105.57

A fully updated guide to the latest release of the world's most popular free game development platform  Read More >>

Game Development Essentials : Game QA & Testing

Game Development Essentials : Game QA & Testing

Author: Levy ,  Jeannie Novak
ISBN: 9781435439474
Format: Mixed media product
$179.39

GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession....  Read More >>

Beginning XNA 3.0 Game Programming: From Novice to Professional

Beginning XNA 3.0 Game Programming: From Novice to Professional...

Author: Bruno Evangelista ,  Alexandre Santos Lobao
ISBN: 9781430218173
Format: Paperback
$105.57

Don't get overwhelmed with details you don't need to know—just learn what you need to start creating your own games...  Read More >>

Beginning OpenGL Game Programming, Second Edition

Beginning OpenGL Game Programming, Second Edition

Author: Luke Benstead
ISBN: 9781598635287
Format: Mixed media product
$92.37

Presents an easy-to-understand introduction to OpenGL, introducing various basic elements of OpenGL used in game...  Read More >>

Computer Chess Compendium

Computer Chess Compendium

Author: David N L Levy ,  Claude E Shannon
ISBN: 9784871878043
Format: Paperback
$68.51

The remarkable increase in strength of chess computers over the last ten years has resulted in a flood of books...  Read More >>

Zune Game Development using XNA 3.0

Zune Game Development using XNA 3.0

Author: Dan Waters
ISBN: 9781430218616
Format: Paperback
$131.97

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Computer Gamesmanship

Computer Gamesmanship

Author: David N L Levy
ISBN: 9784871878050
Format: Paperback
$60.59

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How Computers Play Chess

How Computers Play Chess

Author: David N L Levy ,  Monty Newborn
ISBN: 9784871878012
Format: Paperback
$60.59

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Advanced Game Programming: A GameDev.net Collection

Advanced Game Programming: A GameDev.net Collection...

Author: John Hattan ,  John Hattan
ISBN: 9781598638066
Format: Paperback
$118.77

Features information and ideas for anyone looking to build on the foundation of their game programming knowledge....  Read More >>

XNA 3.0 Game Programming Recipes: A Problem-Solution Approach

XNA 3.0 Game Programming Recipes: A Problem-Solution...

Author: Riemer Grootjans
ISBN: 9781430218555
Format: Paperback
$105.57

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Microsoft XNA Game Studio 3.0 Unleashed

Microsoft XNA Game Studio 3.0 Unleashed

Author: Chad Carter
ISBN: 9780672330223
Format: Mixed media product
$131.97

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Algorithms for Visual Design Using the Processing Language

Algorithms for Visual Design Using the Processing Language...

Author: Kostas Terzidis (Graduate School of Design, Harvard University, Cambridge, MA, USA CEO and co-founder of Organic Parking Inc., USA CEO and co-founder of Organic Parking Inc., USA)
ISBN: 9781282137820
Format: Electronic book text
$343.20

As the first book to share the necessary algorithms for creating code to experiment with design problems in the...  Read More >>

Beginning Game Programming: A GameDev.net Collection

Beginning Game Programming: A GameDev.net Collection...

Author: John Hattan ,  John Hattan
ISBN: 9781598638059
Format: Paperback
$105.57

Features information and ideas for those looking for a foundation in the basics of game programming. This book offers...  Read More >>

Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time

Vintage Games: An Insider Look at the History of Grand...

Author: Bill Loguidice ,  Matt Barton (Saint Cloud State University, Minnesota, USA)
ISBN: 9780240811468
Format: Paperback
$73.99

Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto...  Read More >>

Realistic Image Synthesis Using Photon Mapping

Realistic Image Synthesis Using Photon Mapping

Author: Henrik Wann Jensen
ISBN: 9781568814629
Format: Paperback
$98.99

The creation of photorealistic images of three-dimensional models is central to computer graphics. This book presents...  Read More >>

Learning XNA 3.0

Learning XNA 3.0

Author: Aaron Reed
ISBN: 9780596521950
Format: Paperback
$92.37

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AI Game Engine Programming

AI Game Engine Programming

Author: Brian Schwab
ISBN: 9781584505723
Format: Mixed media product
$145.17

Offers game developers the tools and information that they need to create modern game AI engines. This book looks...  Read More >>

The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers

The Complete Guide to Game Audio: For Composers, Musicians,...

Author: Aaron Marks (composer, musician and recording engineer)
ISBN: 9780240810744
Format: Paperback
$105.47

Offers step-by-step instructions that lead you through the music and sound effects process - from developing the...  Read More >>

Gamescenes: Art in the Age of Videogames

Gamescenes: Art in the Age of Videogames

Author: Matteo Bittani ,  Domenico Quaranta
ISBN: 9788860100108
Format: Paperback
$118.67

Illustrates artistic expressions made with an emphasis on videogames. Text in English and Italian.  Read More >>

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