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OverviewNow you can build your own games for Windows, Xbox 360, and Zune—as you learn the underlying skills and concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required! Teach yourself how to program—and bring your game ideas to life! Learn XNA and C# fundamentals—and extend the challenge with each chapter Write code to create and control game behavior Build your game’s display—colors, graphics, text, lighting, 3-D effects Capture and cue sounds Process input from gamepads and keyboards Add excitement to gameplay with timers, scoring, and survival Create multiplayer features Tweak existing games—and invent totally new ones Full Product DetailsAuthor: Rob MilesPublisher: Microsoft Press,U.S. Imprint: Microsoft Press,U.S. Dimensions: Width: 18.70cm , Height: 2.50cm , Length: 22.90cm Weight: 0.790kg ISBN: 9780735626584ISBN 10: 0735626588 Pages: 400 Publication Date: 10 June 2009 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: In Print Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsReviewsAuthor InformationRob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects. Tab Content 6Author Website:Countries AvailableAll regions |
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