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OverviewPublisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices. Create, draw, and update XNA game windows and 3D objects Add dazzling animation and fluid character motion Render photorealistic terrains, landscapes, skies, and horizons Program custom lighting and shading effects using HLSL Integrate sound effects, game dashboards, and stat tracking Work with game cameras, keyframes, sprites, and loaders Design natural collision detection, ballistics, and particle effects Develop, import, and control Quake II models using MilkShape Full Product DetailsAuthor: Stephen Cawood , Pat McGeePublisher: McGraw-Hill Education - Europe Imprint: Osborne/McGraw-Hill Edition: 2nd edition Dimensions: Width: 18.80cm , Height: 2.70cm , Length: 23.40cm Weight: 0.896kg ISBN: 9780071614061ISBN 10: 0071614060 Pages: 560 Publication Date: 16 May 2009 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: In Print Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsReviewsAuthor InformationStephen Cawood (Vancouver, BC) is a SharePoint MVP and former Microsoft Program Manager on the MCMS and SHarePoint product teams. During his time on the SharePoint development team, Stephen wrote specifications for SharePoint. He is currently the Director of Product Marketing and Chief SharePoint Evangelist at Metalogix Software. Stephen has presented twice at the Microsoft SharePoint Conference, as well as the SharePoint Online Roadshow. He is also the founder of the Halifax SharePoint Users group. Stephen has written a number of books including How to Do Everything: SharePoint 2010 (McGraw-Hill), Content Management Server 2002: A Complete Guide and two editions of Microsoft XNA Game Studio Creators Guide. He has received three patent awards for his work on web-based content management. Pat McGee is the Lead Instructor and curriculum developer for the Software Systems Developer program at the British Columbia Institute of Technology. A former game programmer, McGee has co-authored books on Microsoft XNA Game Studio and is a recipient of Microsofts Most Valuable Professional award for DirectX and XNA. You may contact the author at http://HandsOnCoding.Net. Tab Content 6Author Website:Countries AvailableAll regions |
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