Games development & programming books

4471 books were found.

Essential Mathematics for Games and Interactive Applications: A Programmer's Guide

Essential Mathematics for Games and Interactive Applications:...

Author: Lars M Bishop (Lars M. Bishop is an engineer in the Handheld Developer Technologies group at NVIDIA.) ,  Van Verth
ISBN: 9781280964565
Format: Electronic book text
$182.03

Even though I've worked with these systems for years, I found new ways of looking at several topics that make them...  Read More >>

Introducing Zbrush

Introducing Zbrush

Author: J David Logan (Univ. of Nebraska, Lincoln, Nebraska)
ISBN: 9781281374523
Format: Electronic book text
$126.69

An Introduction to Nonlinear Partial Differential Equations is a textbook on nonlinear partial differential equations....  Read More >>

Painting the Web

Painting the Web

Author: Shelley Powers
ISBN: 9781306816144
Format: Electronic book text
$95.01

Demonstrates how readers of any level can take advantage of the graphics and animation capabilities built into powerful...  Read More >>

Introduction to Linden Scripting Language for Second Life

Introduction to Linden Scripting Language for Second...

Author: Jeff Heaton
ISBN: 9781604390049
Format: Paperback
$65.97

This reference teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language....  Read More >>

Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D

Bounce, Tumble, and Splash!: Simulating the Physical...

Author: Tony Mullen ,  Erwin Coumans
ISBN: 9786611752309
Format: Electronic book text
$263.95

Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the...  Read More >>

Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications...

Author: Lars M Bishop (Lars M. Bishop is an engineer in the Handheld Developer Technologies group at NVIDIA.) ,  James Van Verth
ISBN: 9781281325372
Format: Undefined
$182.03

Essential Mathematics for Games and Interactive Applications: A Programmer's Guide  Read More >>

Teach Yourself Visually Photoshop Cs4

Teach Yourself Visually Photoshop Cs4

Author: Mike Wooldridge (Web Developer) ,  Linda Wooldridge
ISBN: 9781282690707
Format: Electronic book text
$79.17

Are you anxious to get started with the new release of Photoshop? If you learn best visually, then you'll love the...  Read More >>

Game Character Modeling and Animation with 3ds Max

Game Character Modeling and Animation with 3ds Max

Author: Yancey Clinton
ISBN: 9781281789853
Format: Electronic book text
$118.67

Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers...  Read More >>

3D Game Environments: Create Professional 3D Game Worlds

3D Game Environments: Create Professional 3D Game Worlds...

Author: Luke Ahearn (Author; Game Publisher, Dead Reckoning and America's Army)
ISBN: 9781282617780
Format: Electronic book text
$395.87

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments...  Read More >>

Quests

Quests

Author: Jeff Howard (Dakota State University, Madison, USA)
ISBN: 9781322667287
Format: Electronic book text
$145.07

This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers....  Read More >>

Dungeons and Desktops

Dungeons and Desktops

Author: Matt Barton (Saint Cloud State University, Minnesota, USA)
ISBN: 9781322626345
Format: Electronic book text
$126.59

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience...  Read More >>

Essentials of Interactive Computer Graphics

Essentials of Interactive Computer Graphics

Author: Kelvin Sung (University of Washington, Bothell, USA) ,  Peter Shirley (NVIDIA)
ISBN: 9781322624976
Format: Electronic book text
$263.87

This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into...  Read More >>

Professional Techniques for Video Game Writing

Professional Techniques for Video Game Writing

Author: Wendy DeSpain
ISBN: 9781336100466
Format: Electronic book text
$121.31

This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on...  Read More >>

Practical Wpf Graphics Programming

Practical Wpf Graphics Programming

Author: Jack Xu
ISBN: 9780979372513
Format: Paperback
$158.37

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3D Facial Animation- Recreating human heads with virtual skin, bones, and muscles

3D Facial Animation- Recreating human heads with virtual...

Author: Kolja Kähler
ISBN: 9783836444804
Format: Paperback
$168.96

The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s....  Read More >>

Introduction to Textures, Animation Audio and Sculpting in Second Life

Introduction to Textures, Animation Audio and Sculpting...

Author: Jeff Heaton
ISBN: 9781604390025
Format: Paperback
$52.77

Through rich full-color images this book guides the beginning Second Life content creator through third party programs...  Read More >>

Teach Yourself Games Programming McGraw-Hill Edition

Teach Yourself Games Programming McGraw-Hill Edition...

Author: Alan Thorn
ISBN: 9780071544757
Format: Paperback
$34.19

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Scripting Recipes for Second Life

Scripting Recipes for Second Life

Author: Jeff Heaton
ISBN: 9781604390001
Format: Paperback
$65.97

Heaton gives readers common terms from the Linden Scripting Language that can be utilized in Second Life, an Internet-based...  Read More >>

Game Physics Engine Development. the Morgan Kaufmann Series in Interactive 3D Technology.

Game Physics Engine Development. the Morgan Kaufmann...

Author: Ian Millington
ISBN: 9786611005351
Format: Electronic book text
$263.74

Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect...  Read More >>

Half Life 2 Mods for Dummies

Half Life 2 Mods for Dummies

Author: Erik Guilfoyle
ISBN: 9786610740888
Format: Electronic book text
$158.35

Modify gameplay, add textures, and integrate amazing effects Develop intense environments, then share your design...  Read More >>

Half Life 2 Mods for Dummies

Half Life 2 Mods for Dummies

Author: Erik Guilfoyle
ISBN: 9781280740886
Format: Electronic book text
$95.01

Modify gameplay, add textures, and integrate amazing effects Develop intense environments, then share your design...  Read More >>

Machinima for Dummies

Machinima for Dummies

Author: Hugh Hancock ,  Johnnie Ingram
ISBN: 9786610935468
Format: Electronic book text
$158.35

Use this book to learn how you can, at little or no expense, make virtually any movie using Machinima. The authors...  Read More >>

Professional Xna Game Programming

Professional Xna Game Programming

Author: Benjamin Nitschke
ISBN: 9781282365117
Format: Electronic book text
$105.57

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Story and Simulations for Serious Games: Tales from the Trenches

Story and Simulations for Serious Games: Tales from...

Author: Nicholas Iuppa ,  Terry Borst
ISBN: 9786610729074
Format: Electronic book text
$200.38

Examines how to create a story, while relating practical considerations of building a simulation. This book also...  Read More >>

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