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OverviewThe Linden Scripting Language allows residents of the Second Life World to program the three dimensional objects around them. Without this programming objects built in Second Life are motionless and non-interactive. Adding a script enables an object to interact with the world around it. Second Life scripts allow objects such as cars, planes, amusement park rides, weapons and other entertainment devices to be created. This book teaches the beginning Second Life programmer to make use of the basics of the Linden Scripting Language. Language fundamentals, such as variables, loops, lists, events, functions and state machines are covered. The book then moves to more advanced topics such as user interaction and non-physical movement. Later chapters show how to use the Second Life physics engine to create vehicles. Full Product DetailsAuthor: Jeff HeatonPublisher: Heaton Research, Inc. Imprint: Heaton Research, Inc. Dimensions: Width: 23.50cm , Height: 1.20cm , Length: 19.10cm Weight: 0.413kg ISBN: 9781604390049ISBN 10: 1604390042 Pages: 231 Publication Date: 17 December 2007 Audience: General/trade , General Format: Paperback Publisher's Status: Unknown Availability: In Print ![]() Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |