Games development & programming books

4471 books were found.

Real-Time Volume Graphics

Real-Time Volume Graphics

Author: Klaus Engel ,  Markus Hadwiger
ISBN: 9781568812663
Format: Hardback
$263.00

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UnrealScript Game Programming All in One

UnrealScript Game Programming All in One

Author: Chris Caviness ,  John Flynt, Ph.D.
ISBN: 9781598631487
Format: Paperback
$158.37

Written to help you develop the fundamental programming skills you need to immediately begin working with modifications...  Read More >>

Character Design for Mobile Devices

Character Design for Mobile Devices

Author: Nfgman
ISBN: 9780240808086
Format: Undefined
$105.47

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Level Design for Games: Creating Compelling Game Experiences

Level Design for Games: Creating Compelling Game Experiences...

Author: Phil Co
ISBN: 9780321375971
Format: Mixed media product
$131.97

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Icec Conference Proceedings: Essays on the Future of Interactive Entertainment

Icec Conference Proceedings: Essays on the Future of...

Author: Donald Marinelli
ISBN: 9780887484582
Format: Paperback
$73.79

The essays in this first volume in the Carnegie Mellon Entertainment Technology Series represent entertainment computing...  Read More >>

Artificial Intelligence for Games. the Morgan Kaufmann Series in Interactive 3D Technology.

Artificial Intelligence for Games. the Morgan Kaufmann...

Author: Ian Millington
ISBN: 9781280966910
Format: Electronic book text
$200.51

Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success...  Read More >>

PSP Hacks, Mods, and Expansions

PSP Hacks, Mods, and Expansions

Author: Dave Prochnow ,  Prochnow Dave
ISBN: 9781280542411
Format: Electronic book text
$65.87

Dave Prochnow is an award-winning professional writer, editor, and contributor to numerous technical publications,...  Read More >>

3D Game Textures: Create Professional Game Art Using Photoshop, 1st Ed

3D Game Textures: Create Professional Game Art Using...

Author: Luke Aheam
ISBN: 9781282298248
Format: Electronic book text
$145.07

Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything...  Read More >>

Quake 4 Mods for Dummies

Quake 4 Mods for Dummies

Author: Erik Guilfoyle
ISBN: 9781280517372
Format: Electronic book text
$79.17

Create your own levels and game mods Build single- and multi-player levels, add scripts, and share your mods...  Read More >>

Real-Time Volume Graphics

Real-Time Volume Graphics

Author: Klaus Engel, Dip ,  Markus Hadwiger
ISBN: 9781322870991
Format: Electronic book text
$237.47

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects;...  Read More >>

Handbook of Computer Game Studies

Handbook of Computer Game Studies

Author: Joost Raessens (Professor of Media Theory, Utrecht University) ,  Jeffrey Goldstein (Affiliated Researcher, Utrecht University)
ISBN: 9780262182409
Format: Hardback
$145.20

A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and...  Read More >>

Physics for Game Programmers

Physics for Game Programmers

Author: Grant Palmer
ISBN: 9781590594728
Format: Paperback
$118.77

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even...  Read More >>

The Art of Producing Games

The Art of Producing Games

Author: David McCarthy ,  Ste Curran
ISBN: 9781592006113
Format: Paperback
$79.17

Game Art analyzes everything that goes into designing and building a successful videogame. Every stage of the process...  Read More >>

Beginning Game Level Design

Beginning Game Level Design

Author: John Feil ,  Marc Scattergood
ISBN: 9781592004348
Format: Mixed media product
$79.17

This book covers the basics of level design without focusing strongly on one single software platform or product....  Read More >>

Web Mapping Illustrated

Web Mapping Illustrated

Author: Tyler Mitchell
ISBN: 9781306815048
Format: Electronic book text
$105.57

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Retro Gaming Hacks

Retro Gaming Hacks

Author: Chris Kohler
ISBN: 9781306814485
Format: Electronic book text
$63.33

Providing how-to information on retro gaming, this is a guide to playing and hacking classic games. The author aims...  Read More >>

Photoshop Elements 4: The Missing Manual

Photoshop Elements 4: The Missing Manual

Author: Barbara Brundage
ISBN: 9781306815802
Format: Electronic book text
$84.45

The popularity of digital cameras continues to grow exponentially. They are now more powerful, feature rich, and...  Read More >>

Killer Game Programming in Java

Killer Game Programming in Java

Author: Andrew Davison (Vassar College, USA)
ISBN: 9781306816700
Format: Electronic book text
$95.01

Although the number of commercial Java games is still small compared to those written in C or C++, the market is...  Read More >>

Video-Based Rendering

Video-Based Rendering

Author: Marcus A Magnor (Technical University Braunschweig, Germany)
ISBN: 9781322998749
Format: Electronic book text
$179.39

Driven by consumer-market applications that enjoy steadily increasing economic importance, graphics hardware and...  Read More >>

Digital Fantasy Painting Workshop

Digital Fantasy Painting Workshop

Author: Martin McKenna
ISBN: 9780060724320
Format: Paperback
$65.87

Fantasy painting has a long tradition.It went through a stylistic revolution in the 1980s with the widespread adoption...  Read More >>

Metaprogramming GPUs with Sh

Metaprogramming GPUs with Sh

Author: Michael McCool ,  Stefanus Du Toit
ISBN: 9781568812298
Format: Paperback
$88.99

This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing...  Read More >>

Gameplay and Design

Gameplay and Design

Author: Kevin Oxland
ISBN: 9786611064617
Format: Electronic book text
$718.40

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Advanced Java Game Programming

Advanced Java Game Programming

Author: David Wallace Croft
ISBN: 9781590591239
Format: Paperback
$131.97

Accompanied by a CD-ROM featuring sample games and a library of reusable code, graphics, and sound effects for game...  Read More >>

Digital Games: A Technology Forecast

Digital Games: A Technology Forecast

Author: Jim Brodie Brazell ,  Nicholas Kim
ISBN: 9780976850373
Format: Paperback
$65.87

The game industry is a high-growth, $50 billion global industry that promises important benefits and implications...  Read More >>

Game Design Workshop: Designing, Prototyping, and Playtesting Games. Gama Network Series.

Game Design Workshop: Designing, Prototyping, and Playtesting...

Author: Tracy Fullerton ,  Chris Swain
ISBN: 9786611015169
Format: Electronic book text
$237.34

As experienced teachers of novice game designers, the authors have discovered patterns in the way that students...  Read More >>

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