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OverviewGame Art analyzes everything that goes into designing and building a successful videogame. Every stage of the process is dissected and examined-from initial concepts, sketches, and storylines, through early prototypes built for testing gameplay, to the full-scale production of all the component elements-script, storyboards, screenplay, graphics, video, music, sound effects, code, and so on. It lifts the lid on a number of typical game-development studios and explains what every member of the creative team does, including how their roles interact and overlap. Game Art features Q&A interviews with some of the world's leading game designers, artists, programmers, and production gurus, painting a comprehensive picture of what it is like to design and build a modern videogame. Full Product DetailsAuthor: David McCarthy , Ste Curran , Simon ByronPublisher: Cengage Learning, Inc Imprint: Premier Press Dimensions: Width: 23.30cm , Height: 1.50cm , Length: 25.50cm Weight: 0.826kg ISBN: 9781592006113ISBN 10: 1592006116 Pages: 224 Publication Date: 01 April 2005 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: In Print Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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