Sams Teach Yourself Game Programming with DirectX in 21 Days

Author:   Clayton Walnum
Publisher:   Pearson Education (US)
ISBN:  

9780672324192


Pages:   720
Publication Date:   09 September 2002
Format:   Mixed media product
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $118.77 Quantity:  
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Sams Teach Yourself Game Programming with DirectX in 21 Days


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Overview

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.

Full Product Details

Author:   Clayton Walnum
Publisher:   Pearson Education (US)
Imprint:   Sams Publishing
Dimensions:   Width: 18.70cm , Height: 3.70cm , Length: 23.10cm
Weight:   1.191kg
ISBN:  

9780672324192


ISBN 10:   0672324199
Pages:   720
Publication Date:   09 September 2002
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Mixed media product
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Award-winning authorClayton Walnum has been writing about computers for two decades. In the 80's, Clay published many computer games in Atari computer magazines and eventually became the Executive Editor of two monthly Atari magazines, ANALOG Computing and ST-Log. Over the course of his career, he has written many books on graphics and game programming, covering such technologies as Visual Basic, C++, OpenGL, and DirectX. Some of these books include Sams Teach Yourself Game Programming with Visual Basic 6 in 21 Days, Dungeons of Discovery: Writing Dazzling Windows Games with WinG, 3-D Graphics Programming with OpenGL, and Creating Turbo C++ Games. Clay holds a degree in Computer Science.

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