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OverviewFind out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You'll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more. Full Product DetailsAuthor: Ernest Adams (University of California, Berkeley)Publisher: McGraw-Hill/Osborne Media Imprint: McGraw-Hill/Osborne Media ISBN: 9786613770158ISBN 10: 6613770159 Pages: 353 Publication Date: 19 May 2003 Audience: General/trade , General Format: Electronic book text Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |