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2456 books were found.
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what... Read More >>
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This Handbook provides a comprehensive overview of the expanding field of Audio Description, the practice of rendering... Read More >>
Want to work as an audio professional in the video games industry? Then this is the book is for you. This book provides... Read More >>
Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired... Read More >>
This book provides an industry professional's first-hand perspective on narrative design's practical usage, day-to-day... Read More >>
The influence of technology on hobbies and leisure time is quickly becoming a regular part of daily life, but how... Read More >>
This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises... Read More >>
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses... Read More >>
This book examines animated propaganda produced in mainland China in the 1940s to 1970s. The analyses of four puppet... Read More >>
Reasserting the Disney Brand in the Streaming Era investigates the evolution of the Disney brand at a pivotal moment... Read More >>
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional... Read More >>
An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a... Read More >>