Games User Research: A Case Study Approach

Author:   Miguel Angel Garcia-Ruiz (Algoma University, Sault Ste. Marie, ON, Canada)
Publisher:   Taylor & Francis Ltd
ISBN:  

9781032923208


Pages:   310
Publication Date:   14 October 2024
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $94.99 Quantity:  
Add to Cart

Share |

Games User Research: A Case Study Approach


Add your own review!

Overview

Full Product Details

Author:   Miguel Angel Garcia-Ruiz (Algoma University, Sault Ste. Marie, ON, Canada)
Publisher:   Taylor & Francis Ltd
Imprint:   Taylor & Francis Ltd
Weight:   0.571kg
ISBN:  

9781032923208


ISBN 10:   1032923202
Pages:   310
Publication Date:   14 October 2024
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Practical and Ethical Concerns in Usability Testing with Children. You Are Not the Player: Teaching Games User Research to Undergraduate Students. User Testing in the Learning Games Lab: Getting Valuable Feedback through Frequent Formative Evaluation. Usability Testing of a Three-Dimensional Library Orientation Game. In-Game Intoxication: Demonstrating the Evaluation of the Audio Experience of Games with a Focus on Altered States of Consciousness. Tangible and Graphical Game Interfaces: An Experimental Comparison. Usability Testing of Video Game Controllers: A Case Study. Business Models within Mobile Gaming Experience. NerdHerder: Designing Colocated Physical–Digital Games with Sociological Theories. Testing the Usability, Usefulness, and User Experience of TableTalk Poker, a Social Game for Seniors. Usability Testing of Serious Games: The Experience of the IHCLab.

Reviews

"""Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field."" —Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword"


""Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field."" —Veronica Zammitto, Senior Lead Games User Research, Electronic Arts, Inc., from the Foreword


Author Information

Miguel A. Garcia-Ruiz is an assistant professor in the Department of Computer Science and Mathematics, Algoma University, Ontario, Canada. He earned his MSc in computer science from the University of Colima in Mexico and his PhD in computer science and artificial intelligence at the University of Sussex in the United Kingdom. He held a graphics techniques internship at the Madrid Polytechnic University in Spain. He has published scientific papers on usability and user experience in major journals, has written several books and book chapters, and has directed an introductory video on virtual reality. His research interests include educational virtual environments, usability of video games, and multimodal human–computer interaction.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List