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Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience... Read More >>
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer... Read More >>
An Accessible, Modular Style of Game Building Easily Start Making Games with Unity 3D C# Game Programming Cookbook... Read More >>
Don't be a Minecraft tourist get expert tips and advicein this full-color primer <p>Minecraft For Dummies is... Read More >>
Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict... Read More >>
Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects,... Read More >>
See Why Blender Is Right for Your Studio s Pipeline Blender for Animation and Film-Based Production explores why... Read More >>
Vom Computerspieler zum Spieleprogrammierer ist es oft nur ein kurzer Weg. Analytisches Denken und ein wenig Spass... Read More >>
Learning Java Through Games teaches students how to use the different features of the Java language as well as how... Read More >>
How to Create a Bukkit Minecraft Server A Simple Guide to Install a Server on Windows 8 Platform No experience... Read More >>
Complete Coverage of the Current Practice of Computer GraphicsComputer Graphics: From Pixels to Programmable Graphics... Read More >>
A clear, concise, and practical guide that will teach you how to build your own console game and become an indie... Read More >>
""This edition has been updated to cover Scratch 2""--Title page verso. Read More >>
2D games are everywhere, from mobile devices and websites to game consoles and PCs. In Learn Unity for 2D Game... Read More >>
How to Create a Vanilla Minecraft Server A Simple Guide to Install a Server on Windows 8 Platform No experience... Read More >>
Video gaming is wildly popular and getting even more so as interfaces and devices improve. This popular account... Read More >>
This volume covers both the art and the technology of game AI. It includes core algorithms that you’ll need to succeed,... Read More >>
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL... Read More >>