iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch

Author:   Thomas Lucka
Publisher:   Taylor & Francis Inc
ISBN:  

9781466569935


Pages:   394
Publication Date:   04 September 2013
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch


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Author:   Thomas Lucka
Publisher:   Taylor & Francis Inc
Imprint:   A K Peters
Dimensions:   Width: 23.50cm , Height: 1.80cm , Length: 19.10cm
Weight:   0.839kg
ISBN:  

9781466569935


ISBN 10:   146656993
Pages:   394
Publication Date:   04 September 2013
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Introduction—Let There Be…Games! The Basics—How Does It All Work? Game Development from 0 to 60 in No Time Flat. Making Connections: Multiplayer Games with Game Kit and Game Center. OpenGL ES: Turbocharged! The Third Dimension: 3D Games. On the Trail of Angry Birds—Physics Engine Box2D. The GLKit Framework—OpenGL ES Made Easy. Complete Control: Game Sounds with OpenAL. Waiting to Be a Millionaire. Bibliography. Index.

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Lucka, Thomas

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