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OverviewFull Product DetailsAuthor: Thomas LuckaPublisher: Taylor & Francis Inc Imprint: A K Peters Dimensions: Width: 23.50cm , Height: 1.80cm , Length: 19.10cm Weight: 0.839kg ISBN: 9781466569935ISBN 10: 146656993 Pages: 394 Publication Date: 04 September 2013 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsIntroduction—Let There Be…Games! The Basics—How Does It All Work? Game Development from 0 to 60 in No Time Flat. Making Connections: Multiplayer Games with Game Kit and Game Center. OpenGL ES: Turbocharged! The Third Dimension: 3D Games. On the Trail of Angry Birds—Physics Engine Box2D. The GLKit Framework—OpenGL ES Made Easy. Complete Control: Game Sounds with OpenAL. Waiting to Be a Millionaire. Bibliography. Index.ReviewsAuthor InformationLucka, Thomas Tab Content 6Author Website:Countries AvailableAll regions |