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OverviewA clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer.This book is for game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic understanding of Unity. Full Product DetailsAuthor: Gary RichesPublisher: Packt Publishing Limited Imprint: Packt Publishing Limited Dimensions: Width: 7.50cm , Height: 0.60cm , Length: 9.30cm Weight: 0.218kg ISBN: 9781783559701ISBN 10: 1783559705 Pages: 118 Publication Date: 23 October 2013 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationGary Riches is a longstanding member of the iOS developer community, and he has a keen interest in established sections of the industry, such as gaming, but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii-U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned whilst working on the Augmented Reality SBook for Saddington Baynes. Since then he has created work in Unity for Intel and Honda, among others. When not building software for other companies, he builds his own business by creating photo apps such as Zombify Me, games like Aztec Antics and Amazed, and he also works on education apps and games such as Nursery Rhymes: Volume 1, 2, and 3. Tab Content 6Author Website:Countries AvailableAll regions |