Computer games: strategy guides books

7933 books were found.

AI Game Programming Wisdom 2

AI Game Programming Wisdom 2

Author: Steve Rabin (Nintendo of America)
ISBN: 9781584502890
Format: Mixed media product
$184.67

This volume is filled with over 60 ready-to-use expert techniques, ideas and solutions for game developers. Each...  Read More >>

Advances in Computer Games: Many Games, Many Challenges

Advances in Computer Games: Many Games, Many Challenges...

Author: H. Jaap van den Herik ,  Hiroyuki Iida
ISBN: 9781402077098
Format: Hardback
$525.36

1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria....  Read More >>

Real-Time Collision Detection

Real-Time Collision Detection

Author: Christer Ericson (Sony Computer Entertainment America, Santa Monica, California, U.S.A.)
ISBN: 9781281016379
Format: Electronic book text
$263.87

Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components...  Read More >>

Beginning DirectX Graphics Programming

Beginning DirectX Graphics Programming

Author: Wolfgang Engel
ISBN: 9780761531913
Format: Mixed media product
$110.00

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Math for 3D Game Programming and Computer Graphics

Math for 3D Game Programming and Computer Graphics

Author: Eric Lengyel
ISBN: 9781584502777
Format: Hardback
$131.87

Illustrating all the mathematical techniques that software engineers, graphics programmers and game programmers...  Read More >>

Atari Classic Arcades Warlords

Atari Classic Arcades Warlords

Author: Topics Entertainment
ISBN: 9781591504023
Format: CD-ROM
$13.17

Protect the palace walls from ricocheting balls of fire with the Warlords game, the game of deflection and destruction...  Read More >>

Game Design Workshop: Designing, Prototyping, and Playtesting Games. Gama Network Series.

Game Design Workshop: Designing, Prototyping, and Playtesting...

Author: Tracy Fullerton ,  Chris Swain
ISBN: 9786611015169
Format: Electronic book text
$237.34

As experienced teachers of novice game designers, the authors have discovered patterns in the way that students...  Read More >>

Computers and Games: Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers

Computers and Games: Third International Conference,...

Author: Jonathan Schaeffer ,  Martin Müller
ISBN: 9783540205456
Format: Paperback
$211.07

This book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Computers...  Read More >>

Audio Programming for Interactive Games

Audio Programming for Interactive Games

Author: Martin Wilde
ISBN: 9781280967030
Format: Electronic book text
$459.23

Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working...  Read More >>

Game Architecture and Design: A New Edition

Game Architecture and Design: A New Edition

Author: Andrew Rollings ,  David Morris
ISBN: 9780735713635
Format: Paperback
$171.57

A guide to game design and planning from first concept to the start of development, including case studies of well...  Read More >>

Replay: Game Design and Game Culture

Replay: Game Design and Game Culture

Author: Amy Scholder ,  Eric Zimmerman
ISBN: 9780820470535
Format: Paperback
$79.07

Computer and video games are only a few decades old, but in that short time they have exploded into our culture...  Read More >>

Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments

Author: Gino van den Bergen
ISBN: 9781558608016
Format: Hardback
$213.71

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Supercade: A Visual History of the Videogame Age 1971–1984

Supercade: A Visual History of the Videogame Age 1971–1984...

Author: Van Burnham
ISBN: 9780262524209
Format: Paperback
$97.55

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Game Physics

Game Physics

Author: David H Eberly ,  Ken Shoemake
ISBN: 9786613281371
Format: Electronic book text
$297.63

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Game Physics

Game Physics

Author: David H Eberly (President of Geometric Tools, Inc (www.geometrictools.com), a company that specializes in software development for computer graphics, image analysis, and numerical methods.)
ISBN: 9781283281379
Format: Electronic book text
$297.63

Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments....  Read More >>

Creating Emotion in Games: The Craft and Art of Emotioneering

Creating Emotion in Games: The Craft and Art of Emotioneering...

Author: David E. Freeman ,  Wil Wright
ISBN: 9781592730070
Format: Paperback
$145.17

Shows you how to apply the Emotioneering' techniques. Over 300 Emotioneering techniques in this book include: ways...  Read More >>

Game Programming With Python

Game Programming With Python

Author: Sean Riley
ISBN: 9781584502586
Format: Mixed media product
$131.87

Python, an open-source scripting language, provides an excellent choice for game programmers. Several published...  Read More >>

Halo: Combat Evolved

Halo: Combat Evolved

Author: Doug Radcliffe
ISBN: 9780782142365
Format: Paperback
$52.77

Features the PC version of the best-selling XBox game. The franchise was created by Bungie Software, which Microsoft...  Read More >>

The Lord of the Rings - The Return of the King: Official Strategy Guide

The Lord of the Rings - The Return of the King: Official...

Author: Prima Development
ISBN: 9780761543947
Format: Paperback
$39.57

The true king...  Read More >>

Gender Inclusive Game Design: Expanding the Market

Gender Inclusive Game Design: Expanding the Market

Author: Sheri Graner-Ray
ISBN: 9781584502395
Format: Hardback
$105.47

From the beginning of the computer gaming industry, women have been involved - as players, artists, programmers,...  Read More >>

Core Techniques and Algorithms in Game Programming

Core Techniques and Algorithms in Game Programming

Author: Daniel Sanchez-Crespo Dalmau
ISBN: 9780131020092
Format: Paperback
$145.17

PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE  Read More >>

Everquest Companion

Everquest Companion

Author: Robert Marks
ISBN: 9780072229035
Format: Paperback
$71.15

This work uncovers the history of multiplayer games and online gaming through detailed explorations of the evolution...  Read More >>

Introduction to 3D Game Engine Design Using DirectX 9 and C#

Introduction to 3D Game Engine Design Using DirectX...

Author: Marshall Harrison ,  Lynn Thomas Harrison
ISBN: 9781590590812
Format: Paperback
$118.77

This volume shows how to use DirectX from C# - the new language for the .NET platform. This makes DirectX both easier...  Read More >>

Conflict: Desert Storm II: Back to Baghdad: Prima's Official Strategy Guide

Conflict: Desert Storm II: Back to Baghdad: Prima's...

Author: David Knight
ISBN: 9780761542834
Format: Undefined
$39.57

Be a part of Saddam's worst nightmare <br>- Complete walkthroughs...  Read More >>

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