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7933 books were found.
Victory is in the cards! <br>-Solutions for all in-game puzzles... Read More >>
'Beyond Reality: A Guide to Alternate Reality Gaming' serves as a comprehensive introduction to this fascinating... Read More >>
"Witness the Beginning of the Transformation! -Detailed breakdowns of all seven playable characters, including special... Read More >>
- Maps and strategies for the massive multiplayer battles - Multiplayer tactics from the people that made the game... Read More >>
It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D... Read More >>
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Aiming to teach beginners and seasoned blackjack players on how to safely and confidently enter the world of online... Read More >>
The Definitive Resource for Up-and-Coming 3D Game Artists <p> Alias' award-winning Maya 3D animation and effects... Read More >>
This study presents a comprehensive behavioral model for the determinants and consequences of price sensitivity... Read More >>
A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and... Read More >>
Shows trainers how to design computer based simulations and learning games no matter how small the training budget.... Read More >>
Learn the same techniques, technology, and approaches used to create advanced character setups such as skin and... Read More >>
If you liked Pokemon Ruby and Sapphire, you're gonna love Pokemon Emerald. In Emerald, the two-on-two fights have... Read More >>
No Tux. No License. No Mercy. <br>- Tips and maps to help you... Read More >>
How will you... Read More >>
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build... Read More >>
Is for students who view the video game industry from the outside and want the knowledge and skills to succeed inside... Read More >>
Join a battle of mythical proportions. <br>- Covers all 6 main characters and 12 allies, plus villains and colleagues... Read More >>
Because the book teaches the methods, not the API, it scales well for future platforms and is a great addition for... Read More >>
Whom the Gods Would Destroy, They First Make Mad -- Euripides, 480 - 406 B.C.<br>-All treasures chests revealed... Read More >>
As the MMP game market continues to grow, new challenges and technology hurdles constantly emerge, and the demand... Read More >>
Filled with ready-to-use expert techniques, ideas, and solutions for game developers, and includes many innovative... Read More >>
A critical approach to interactive fiction, as literature and game. Read More >>