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7933 books were found.
Considers the video game as a distinct cultural form that demands a unique interpretive framework. This book analyzes... Read More >>
Shigeru Miyamoto is the most successful video game designer in the world. Many of his ground-breaking, imaginative... Read More >>
Explores the ins-and-outs of DirectX, the most widely used game development API available. Written for game development... Read More >>
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Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters... Read More >>
Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as... Read More >>
Combining theoretical and empirical analysis of the production, content and consumption of computer games, Aphra... Read More >>
A critical approach that marries literary theory and information technology, reading digital and cultural artifacts--whether... Read More >>
The relationship between story and game, and related questions of electronic writing and play, examined through... Read More >>
Offers a collection of tips, tricks, techniques, algorithms, and architectures. This book includes useful, insightful,... Read More >>
With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics... Read More >>
In a helmet,... Read More >>
Provides you with a set of skills and a comprehensive insight that will aid you in the development of game engine... Read More >>
The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands... Read More >>
For some time, immunotherapy has been heralded as a breakthrough approach for cancer treatment. Although the potential... Read More >>
Constitutes the refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, that... Read More >>
Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the... Read More >>
This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces... Read More >>