|
![]() |
|||
|
||||
OverviewTake a fascinating look at the EverQuest game itself, the worldwide following that has grown around it, and the phenomenon of Massively Multiplayer Online Role-Playing Games (MMORPGs). Beyond merely dealing with strategies for winning the game, this book offers a glimpse inside the game, offering a chance to understand the history and some of the underlying issues of the game. Full Product DetailsAuthor: Robert MarksPublisher: McGraw-Hill Education - Europe Imprint: McGraw-Hill Professional Dimensions: Width: 20.80cm , Height: 1.80cm , Length: 25.70cm Weight: 0.671kg ISBN: 9780072229035ISBN 10: 0072229039 Pages: 224 Publication Date: 16 September 2003 Audience: General/trade , General Format: Paperback Publisher's Status: Out of Print Availability: Out of print, replaced by POD ![]() We will order this item for you from a manufatured on demand supplier. Table of ContentsChapter 1: What Is EverQuest Chapter 2: The Founding of a Game Genre Chapter 3: The Road to EverQuest Chapter 4: Dissecting the MMORPG: EverQuest’s Design Roots Chapter 5: Gold, Zones, Quests, and Monsters: Touring the Design of the Game World Chapter 6: Reaching Out to Your Fellow Elf: Guilds, Forums, and Conventions Chapter 7: The Great EverQuest Controversy Chapter 8: Zoning Outside the PC Chapter 9: Staring into the Crystal Ball Afterword: The Big Picture Appendix: EverQuest Community SitesReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |