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7933 books were found.
Covering all the key areas of game development, this volume combines the ideas of over 70 professional developers.... Read More >>
Research by Peter D Hart Research Associates, on behalf of the Interactive Digital Software Association, states... Read More >>
Author Andre Lamothe updates his best-selling book for the current versions of Windows and DirectX. Read More >>
This guide covers the key mathematical principles used in 3D graphics, games, simulation and computational geometry.... Read More >>
Everyone has their own idea of what good game design is, and this unique collection of articles provides a variety... Read More >>
A guide to game development using the OpenGL graphics API. It covers how to integrate the non-graphical elements... Read More >>
A guide for budding digital animators, games artists and media production students. It provides coverage of the... Read More >>
An investigation of the video game as an artistic medium. Read More >>
Approximately 70 articles by Artificial Intelligence (AI) programmers discuss the skills and concepts needed to... Read More >>
This title presents the post-proceedings of the 2nd International Conference on Computers and Games, 2001. The papers... Read More >>
Explaining how to install and set up Visual Basic 6.0, this book takes the reader through the development of a complete... Read More >>
This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation... Read More >>
Baldur's Gate is in turmoil, and only you can stop the war that could drown the Sword Coast in blood. This strategy... Read More >>
By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies,... Read More >>
In over 1000 color photographs, video games made in the 1970s and 1980s for the Atari, Colecovision, and Intellivision... Read More >>
This is the eBook version of the printed book.<p>Take control of your digital living room! Make your TiVO, UltimateTV,... Read More >>
Aimed at intermediate to advanced level PC gamers, who want to improve their PC's performance, this text covers... Read More >>
The General Agreement on Trade in Services (GATS) ranks amongst the chief accomplishments of multilateral trade... Read More >>
Play against the computer, or seek out a worthy opponent to crush! Test your reflexes by zapping aliens, or challenge... Read More >>
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Teaching modellers how to create game-ready 3D models using any 3D application, this text provides step-by-step... Read More >>
Everything a parent needs to know about the PlayStation 2 and the revamped PlayStation One, including tips on navigating... Read More >>
Complete guide to developing Linux games, written by the Linux gaming experts. Discusses important multimedia toolkits... Read More >>
With ideas, techniques, and algorithms, this text aims to provide game developers of all levels with tips and tools.... Read More >>