Games development & programming books

3833 books were found.

Mastering Machine Code on Your Commodore 64

Mastering Machine Code on Your Commodore 64

Author: Mark Greenshields
ISBN: 9781789829501
Format: Paperback
$31.02

First published in 1984, this highly-rated guide written by Mark Greenshields helped Commodore 64 users take their...  Read More >>

Commodore 64 Games Book 2

Commodore 64 Games Book 2

Author: Gregg Barnett
ISBN: 9781789829624
Format: Paperback
$28.44

First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the...  Read More >>

Meteoric programming for the Oric-1

Meteoric programming for the Oric-1

Author: John Vander Reyden
ISBN: 9781789829488
Format: Paperback
$25.85

This popular guide to the Oric-1 was first published in 1983 by Melbourne House. It helped many owners of the much-loved...  Read More >>

Commodore 64 Games Book 2

Commodore 64 Games Book 2

Author: Gregg Barnett
ISBN: 9781789822281
Format: Hardback
$46.55

This is the collector's hardback edition of the Commodore 64 Games Book 2First published in 1984, this was the second...  Read More >>

Enter the Dragon: A Collection of Programs for the Dragon 32

Enter the Dragon: A Collection of Programs for the Dragon...

Author: Colin Carter
ISBN: 9781789829464
Format: Paperback
$28.44

First published in 1983, this easy-to-follow guide to the Dragon 32 was designed to introduce users of the much-loved...  Read More >>

Mastering Machine Code on Your Commodore 64

Mastering Machine Code on Your Commodore 64

Author: Mark Greenshields
ISBN: 9781789829495
Format: Hardback
$51.72

First published in 1984, this highly-rated guide written by Mark Greenshields helped Commodore 64 users take their...  Read More >>

Meteoric Programming for the Oric-1

Meteoric Programming for the Oric-1

Author: John Vander Reyden
ISBN: 9781789829471
Format: Hardback
$46.55

This popular guide to the Oric-1 was first published in 1983 by Melbourne House. It helped many owners of the much-loved...  Read More >>

Enter the Dragon: A Collection of Programs for the Dragon 32

Enter the Dragon: A Collection of Programs for the Dragon...

Author: Colin Carter
ISBN: 9781789829457
Format: Hardback
$46.55

First published in 1983, this easy-to-follow guide to the Dragon 32 was designed to introduce users of the much-loved...  Read More >>

Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames

Game Usability: Advice from the Experts for Advancing...

Author: Katherine Isbister ,  Celia Hodent
ISBN: 9780367624248
Format: Hardback
$273.00

This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking...  Read More >>

C64 Machine Language for the Absolute Beginner

C64 Machine Language for the Absolute Beginner

Author: Danny Davis
ISBN: 9781789829440
Format: Paperback
$25.85

First published in 1984, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home...  Read More >>

C64 Machine Language for the Absolute Beginner

C64 Machine Language for the Absolute Beginner

Author: Danny Davis
ISBN: 9781789829433
Format: Hardback
$46.55

First published in 1984, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home...  Read More >>

Playing with Reality: Denying, Manipulating, Converting, and Enhancing What Is There

Playing with Reality: Denying, Manipulating, Converting,...

Author: Sidney Homan (University of Florida, USA)
ISBN: 9781032154640
Format: Hardback
$284.00

This volume explores how and why we deny, or manipulate, or convert, or enhance reality.  Read More >>

Coding with Scratch - Create Fantastic Driving Games: The QuestKids do Coding

Coding with Scratch - Create Fantastic Driving Games:...

Author: Max Wainewright
ISBN: 9781840789560
Format: Paperback
$24.99

Teaches children how to create driving games on a computer using Scratch in a fun way, and in easy stepshis is a...  Read More >>

Building Blocks for BBC Games

Building Blocks for BBC Games

Author: Bruce Bayley
ISBN: 9781789822403
Format: Paperback
$23.26

First published in 1984, this book helped many a budding coder get to grips with the BBC Micro computer, a machine...  Read More >>

Dragon Machine Language For The Absolute Beginner

Dragon Machine Language For The Absolute Beginner

Author: John Vander Reyden
ISBN: 9781789829402
Format: Paperback
$25.85

First published in 1983, this easy-to-follow guide to using machine language on the Dragon 32 gave users an excellent...  Read More >>

Amstrad Games Book: Cpc464 & Cpc664

Amstrad Games Book: Cpc464 & Cpc664

Author: Kevin Bergin ,  Andrew Lacey
ISBN: 9781789829426
Format: Paperback
$25.85

First published in 1985, the Amstrad Games Book helped owners of the CPC464 and CPC664 home computers to learn more...  Read More >>

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms

Building Blocks of Tabletop Game Design: An Encyclopedia...

Author: Geoffrey Engelstein ,  Isaac Shalev
ISBN: 9781032015811
Format: Paperback
$133.00

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of game mechanisms, organized...  Read More >>

Amstrad Games Book: Cpc464 & Cpc664

Amstrad Games Book: Cpc464 & Cpc664

Author: Kevin Bergin ,  Andrew Lacey
ISBN: 9781789829419
Format: Hardback
$46.55

First published in 1985, the Amstrad Games Book helped owners of the CPC464 and CPC664 home computers to learn more...  Read More >>

Dragon Machine Language For The Absolute Beginner

Dragon Machine Language For The Absolute Beginner

Author: John Vander Reyden
ISBN: 9781789829396
Format: Hardback
$49.14

First published in 1983, this easy-to-follow guide to using machine language on the Dragon 32 gave users an excellent...  Read More >>

The Complete Sinclair ZX81 Basic Course

The Complete Sinclair ZX81 Basic Course

Author: Retro Reproductions
ISBN: 9781837910243
Format: Paperback
$31.02

This book - originally published in 1981 by Melbourne House - helped the reader learn master the intricacies of...  Read More >>

Html5 2022: The Best Guide to Formatting Websites and Learning the Basics of Web Design. Use HTML to Create Innovative Websites and Applications

Html5 2022: The Best Guide to Formatting Websites and...

Author: Italo Leggo
ISBN: 9781803343341
Format: Paperback
$82.72

"The purpose of this guide is not only to teach you how to format in HTML5, but also to provide a critical look...  Read More >>

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms

Building Blocks of Tabletop Game Design: An Encyclopedia...

Author: Geoffrey Engelstein ,  Isaac Shalev
ISBN: 9781032015835
Format: Hardback
$263.00

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms compiles hundreds of game mechanisms, organized...  Read More >>

Enter the Dragon: A Collection of Programs for the Dragon 32

Enter the Dragon: A Collection of Programs for the Dragon...

Author: Colin Carter
ISBN: 9781837910175
Format: Paperback
$28.44

First published in 1983, this easy-to-follow guide to the Dragon 32 was designed to introduce users of the much-loved...  Read More >>

The Complete Sinclair ZX81 Basic Course

The Complete Sinclair ZX81 Basic Course

Author: Retro Reproductions
ISBN: 9781837912063
Format: Hardback
$49.14

This book - originally published in 1981 by Melbourne House - helped the reader learn master the intricacies of...  Read More >>

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