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3833 books were found.
"Vous êtes à la recherche d'un cours accéléré de Python pour la science des données et vous voulez créer facilement... Read More >>
This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills... Read More >>
"Sei alla ricerca di un corso intensivo su Python e vorresti realizzare facilmente il tuo primo progetto da zero... Read More >>
Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such... Read More >>
Video Games in Psychotherapy provides the reader with a practical session-by-session framework for using video games,... Read More >>
Learn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists!... Read More >>
Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked... Read More >>
This book equips you with the tools, techniques, and concepts vital to building an extensible, maintainable, and... Read More >>
This popular guide to the Oric-1 was first published in 1983 by Melbourne House. It helped many owners of the much-loved... Read More >>
First published in 1984, this book helped many a budding coder get to grips with the BBC Micro computer, a machine... Read More >>
First published in 1985, this book enabled a whole new generation to learn game coding on their Atari 130XE - one... Read More >>
This is one of the earliest published books addressing the subject of programming the first generation of home computers.... Read More >>
An examination on the history and design philosophy surrounding free to play games, and a discussion on monetization... Read More >>
Get your hands on the first physical book for the Anime into D&D series written by the TTRPG YouTuber Blaine Simple!... Read More >>
"Sind Sie auf der Suche nach einem Crashkurs in Python für Data Science und wollen Sie Ihr erstes Projekt in kürzester... Read More >>
"¿Buscas un curso intensivo de Python para Ciencia de Datos y quieres llegar fácilmente a tu primer proyecto desde... Read More >>
Over the Spectrum was first published in 1982 and at the time was considered one of the best introductions to programming... Read More >>
This book is about game interaction design-in other words, shaping what players can do and how they do it to make... Read More >>
This book explores how corpus linguistic techniques can be applied to close analysis of videogames as a text, particularly... Read More >>
This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes... Read More >>
Locating Imagination in Popular Culture offers a multi-disciplinary account of the ways in which popular culture,... Read More >>