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3833 books were found.
In this book, you’ll discover roles in the industry you didn’t even know existed. Not only that, but you’ll also... Read More >>
This 40th anniversary reproduction is the first time this hugely influential and popular book has been printed in... Read More >>
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"Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked... Read More >>
This book - originally published by Melbourne House - contains thirty programs for the reader to run on their ZX80,... Read More >>
Written by C64 expert Mark Greenshields, this piece of retro computing history helped many aspiring programmers... Read More >>
This volume covers both the art and the technology of game AI. It includes core algorithms that you’ll need to succeed,... Read More >>
Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn... Read More >>
This textbook is about systematic problem solving and systematic reasoning using type-driven design. Divide and... Read More >>
Hacking is a phenomenon that is sweeping the globe. With more individuals migrating online and doing nearly every... Read More >>
This book is a collection of research articles that deal with three aspects of simulation and gaming for social... Read More >>
Authoring, its tools, processes, and design challenges are key issues for the Interactive Digital Narrative (IDN)... Read More >>
This book explores the opportunities and challenges people with disabilities experience in the context of digital... Read More >>
Videogames and Agency explores the trend in videogames and their marketing to offer a player higher volumes, or... Read More >>
Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user... Read More >>