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3833 books were found.
"Legendary game designer and author of the classic ""A Theory of Fun for Game Design,"" Raph Koster is back with... Read More >>
Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence... Read More >>
This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing... Read More >>
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All these technologies which let a user interact in three dimensions are called 3D user interface technologies.... Read More >>
This book also presents C# script code on many topics, providing a hands-on look at Unity graphics. Industry professionals... Read More >>
Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA... Read More >>
With a huge ecosystem of pre-built game assets, an enthusiastic community of fellow developers, and support for... Read More >>
Classical music is everywhere in video games. But what does it reveal about the cultural value we place on entertainment?... Read More >>
Containing interviews with the developers of thirty-six of the coolest games in video game history from Deus Ex... Read More >>
This collection offers readers a comprehensive, multidisciplinary, international, and transmedia examination of... Read More >>
"The programming language called App Inventor 2 is a smartphone version of Scratch. Therefore, if you are an experienced... Read More >>
Here is how you improve your overall game to survive longer and outplay your enemies in Fortnite Battle Royale.... Read More >>
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging... Read More >>
"Electracy and Transmedia Studies Series Editors: Jan Rune Holmevik and Cynthia Haynes. IDENTITY AND COLLABORATION... Read More >>