Games development & programming books

3833 books were found.

Don't Worry If You Can Hear the Shot You Were Not the Target: Ruled Notebook to Take Notes at Work. Lined Bullet Journal, To-Do-List or Diary for Men and Women.

Don't Worry If You Can Hear the Shot You Were Not the...

Author: Tbo Publications
ISBN: 9781090100528
Format: Paperback
$21.09

Every gamer will love this notebook. 110 Pages and 6x9 inches and white ruled pages. This is an awesome book with...  Read More >>

Fight Until You Respawn: Ruled Gamer Notebook to Take Notes at Work. Lined Bullet Journal, To-Do-List or Diary for Men and Women.

Fight Until You Respawn: Ruled Gamer Notebook to Take...

Author: Tbo Publications
ISBN: 9781090100481
Format: Paperback
$21.09

Every gamer will love this notebook. 110 Pages and 6x9 inches and white ruled pages. This is an awesome book with...  Read More >>

Game Audio with FMOD and Unity

Game Audio with FMOD and Unity

Author: Ciarán Robinson
ISBN: 9781138315969
Format: Hardback
$368.00

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Don't Worry If You Can Hear the Shot You Were Not the Target: Ruled Composition Notebook to Take Notes at Work. Lined Bullet Point Diary, To-Do-List or Journal for Men and Women.

Don't Worry If You Can Hear the Shot You Were Not the...

Author: Tbo Publications
ISBN: 9781092724357
Format: Paperback
$21.09

Every gamer will love this notebook. 110 Pages and 6x9 inches and white ruled pages. This is an awesome book with...  Read More >>

Fight Until You Respawn: Ruled Gamer Composition Notebook to Take Notes at Work. Lined Bullet Point Diary, To-Do-List or Journal for Men and Women.

Fight Until You Respawn: Ruled Gamer Composition Notebook...

Author: Tbo Publications
ISBN: 9781092724340
Format: Paperback
$21.09

Every gamer will love this notebook. 110 Pages and 6x9 inches and white ruled pages. This is an awesome book with...  Read More >>

eSports is Business: Management in the World of Competitive Gaming

eSports is Business: Management in the World of Competitive...

Author: Tobias M. Scholz
ISBN: 9783030111984
Format: Hardback
$142.29

The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media,...  Read More >>

Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition

Learning C# by Developing Games with Unity 2019: Code...

Author: Harrison Ferrone
ISBN: 9781789532050
Format: Paperback
$80.19

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Hands-On Deep Learning for Games: Leverage the power of neural networks and reinforcement learning to build intelligent games

Hands-On Deep Learning for Games: Leverage the power...

Author: Micheal Lanham
ISBN: 9781788994071
Format: Paperback
$80.19

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Unreal Engine 4.x Scripting with C++ Cookbook: Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition

Unreal Engine 4.x Scripting with C++ Cookbook: Develop...

Author: John P. Doran ,  William Sherif
ISBN: 9781789809503
Format: Paperback
$80.19

Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly...  Read More >>

Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs

Ray Tracing Gems: High-Quality and Real-Time Rendering...

Author: Eric Haines ,  Tomas Akenine-Möller
ISBN: 9781484244265
Format: Hardback
$84.99

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing...  Read More >>

Fortnite: The Ultimate Step by Step Guide to Becoming a Pro in Fortnite Battle Royale - Elite Tips, Tricks, and Strategies of a Real Pro

Fortnite: The Ultimate Step by Step Guide to Becoming...

Author: Rebecca Christensen
ISBN: 9781949143126
Format: Paperback
$36.20

Do you enjoy playing Fortnite Battle Royale? Are you hooked on the idea of the game but can never be the last one...  Read More >>

Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality

Beep to Boom: The Development of Advanced Runtime Sound...

Author: Simon Goodwin
ISBN: 9781138543904
Format: Paperback
$131.00

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and...  Read More >>

Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality

Beep to Boom: The Development of Advanced Runtime Sound...

Author: Simon Goodwin
ISBN: 9781138543911
Format: Hardback
$347.00

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Computerspiele im Diskurs: Aggression, Amokläufe und Sucht

Computerspiele im Diskurs: Aggression, Amokläufe und...

Author: Tobias C. Breiner ,  Luca D. Kolibius
ISBN: 9783662578599
Format: Paperback
$118.77

Dieses Fachbuch ist eine umfassende Abhandlung zur Debatte um die negativen Auswirkungen von Computerspielen: Aggressionen,...  Read More >>

Introduction to Game Analysis

Introduction to Game Analysis

Author: Clara Fernández-Vara (New York University, USA)
ISBN: 9780815351832
Format: Hardback
$284.00

This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual...  Read More >>

Location-Based Gaming: Play in Public Space

Location-Based Gaming: Play in Public Space

Author: Dale Leorke
ISBN: 9789811344787
Format: Paperback
$116.41

Location-based games emerged in the early 2000s following the commercialisation of GPS and artistic experimentation...  Read More >>

Introduction to Game Analysis

Introduction to Game Analysis

Author: Clara Fernández-Vara (New York University, USA)
ISBN: 9780815351849
Format: Paperback
$90.99

This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual...  Read More >>

Kyoto: Japan

Kyoto: Japan

Author: Lea Rawls
ISBN: 9781797532912
Format: Paperback
$47.49

"Kyoto officially - Kyoto City (京都市) is the capital city of Kyoto Prefecture, located in the Kansai region of Japan....  Read More >>

The Heart Of Dead Cells: A Visual Making-of

The Heart Of Dead Cells: A Visual Making-of

Author: Benoit Reinier ,  Mehdi El Kanafi
ISBN: 9782377840557
Format: Hardback
$92.27

The Dead Cells game is a production of the Motion Twin studio located in Bordeaux, France. Released in August 2018,...  Read More >>

Gameful Second and Foreign Language Teaching and Learning: Theory, Research, and Practice

Gameful Second and Foreign Language Teaching and Learning:...

Author: Jonathon Reinhardt
ISBN: 9783030047283
Format: Hardback
$206.97

This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games),...  Read More >>

Gift Notebook for Role Playing Games Fans, Blank Ruled Journal Escape Reality and Play Games: Medium Spacing Between Lines

Gift Notebook for Role Playing Games Fans, Blank Ruled...

Author: Useful Hobbies Books
ISBN: 9781793331519
Format: Paperback
$18.45

This stylish and practical Notebook (6 x 9 inch; 22.86 x 15.24 cm) for gamers has been beautifully hand-designed...  Read More >>

Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game

Unity From Zero to Proficiency (Foundations): A step-by-step...

Author: Patrick Felicia
ISBN: 9781795806633
Format: Paperback
$60.72

Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development....  Read More >>

Video Game Design and Programming Concepts

Video Game Design and Programming Concepts

Author: D Michael Ploor
ISBN: 9781635638271
Format: Paperback
$281.53

Video Game Design and Programming Concepts is a contemporary approach to introducing basic programming concepts....  Read More >>

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