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OverviewGame Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”. Key Features This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo Full Product DetailsAuthor: Tanya DePassPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.226kg ISBN: 9781138559011ISBN 10: 1138559016 Pages: 134 Publication Date: 31 May 2018 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents"Chapter 1 Fight-Free Fashion Agency Chapter 2 Alex Zandra Van Chestein Chapter 3 Resistance and Survival Through Community and Horror Chapter 4 Black Unicorn Chapter 5 Lauren Ashlee Comp Chapter 6 The Creative Compulsion: A Reflection Chapter 7 Laundromat vs. Pizza Place Chapter 8 The Prevailing Need to Push for Protagonists of Color Chapter 9 Game Design Is Not a Luxury Chapter 10 Hadeel al-Massari Chapter 11 Steven Spohn Chapter 12 Sunset in the Caves Chapter 13 Distraction and Reaction: On Allies and Terrible Allydom Chapter 14 First Loves and True Representation Chapter 15 Overcoming the Unicorns: Normalizing the ""Other"" in the Games Industry Chapter 16 The Token Trap Chapter 17 My Own Damn Game Chapter 18 Second Acts Chapter 19 Firmly Rooted and Ain’t Goin’ Nowhere: Freelancing While WOC Chapter 20 Actualization and Action Chapter 21 When Games Get Political with Me Chapter 22 A Series of Half-Baked Ideas and Quarter-Assed Memes: Why I left Gaming Stories"ReviewsAuthor InformationTanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit foundation based in Chicago, that is dedicated to better diversification of all aspects of gaming. She is a lifelong Chicagoan who loves everything about gaming, I Need Diverse Games spawn point, and wants to make it better and more inclusive for everyone. She’s the Founder and EIC of the Fresh Out of Tokens podcast, the Diversity Liaison for GaymerX and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing appears in the Hugo Award winning Uncanny Magazine, Polygon, Vice Gaming, Wiscon Chronicles, Paste Games and other publications. Tab Content 6Author Website:Countries AvailableAll regions |