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2491 books were found.
Genuis tips and tricks to help you get the most from Apple's video applicationsYour Mac's iMovie and iDVD applications... Read More >>
Put the power of Expressions to work in your animations with controls and efficiencies impossible to achieve with... Read More >>
The subjects treated in the book include expert systems, knowledge representation, reasoning under knowledge Imperfection... Read More >>
Each paper was assigned to an Area Chair by the Program Chairs, and each Area Chair received a pool of about 25... Read More >>
The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th... Read More >>
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This two volumes constitute the refereed proceedings of the First International Conference on Intelligent Robotics... Read More >>
These two volumes constitute the refereed proceedings of the First International Conference on Intelligent Robotics... Read More >>
Describes the process of creating a short animation, from writing to storyboarding and blocking, through character... Read More >>
Offers insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems.... Read More >>
The papers in this volume were selected for presentation at the 17th International Meshing Roundtable (IMR), held... Read More >>
The papers are organized in topical sections on spatial orientation, spatial navigation, spatial learning, maps... Read More >>
From brainstorming the first idea to making an actual sale, this resource covers the ins and outs of animation development.... Read More >>
Constitutes the refereed proceedings of the 13th Iberoamerican Congress on Pattern Recognition, CIARP 2008, held... Read More >>
Explores the creative, educational, technical and critical issues at stake in 're-imagining animation'. This book... Read More >>