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2476 books were found.
From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and... Read More >>
What the book covers: Starting with transferring movie clips from a camcorder or digital camera, the book covers... Read More >>
After a brief introduction to the entire Adobe Production Suite, the meat of this book explores using After Effects... Read More >>
Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users... Read More >>
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This book consists of award papers from the 22nd annual conference of the JSAI (JSAI 2008) and selected papers from... Read More >>
Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people... Read More >>
Beginning with a brief history of character animation, this book covers skeletal animation, morphing, inverse kinematics,... Read More >>
This book provides researchers an inspirational look at how to process and visualize complicated 2D and 3D images... Read More >>
Shows budding animators how to create studio-level results without spending a fortune on software or special equipment.... Read More >>
Covering CS4, this book contains recipe after recipe that allow you to harness the power of the native plug-in effects... Read More >>
Covers After Effects CS4. This title presents a professional perspective on the most important features a motion... Read More >>
AIR capability is built right into the Flash CS4 integrated development environment, which means you can start writing... Read More >>
Through step-by-step instructions, enhanced by tips, sidebars, and plenty of visual aids, a veteran video editor... Read More >>
Constitutes the post-conference proceedings of the 4th International Cognitive Vision Workshop, ICVW 2008, held... Read More >>