Digital animation books

2456 books were found.

Animation at Work

Animation at Work

Author: Rachel Nabors
ISBN: 9781937557607
Format: Paperback
$63.36

Animation isn't merely decorative-it's an invaluable tool for creating a better web.  Read More >>

YouTube Channels For Dummies

YouTube Channels For Dummies

Author: Rob Ciampa ,  Theresa Go
ISBN: 9781119688051
Format: Paperback
$49.95

 Read More >>

20th Century Media and the American Psyche: A Strange Love

20th Century Media and the American Psyche: A Strange...

Author: Charisse L'Pree Corsbie-Massay (S.I. Newhouse School of Public Communication, Syracuse University)
ISBN: 9781138572102
Format: Paperback
$77.99

This innovative text bridges media theory, psychology, and interpersonal communication by describing how our relationships...  Read More >>

20th Century Media and the American Psyche: A Strange Love

20th Century Media and the American Psyche: A Strange...

Author: Charisse L'Pree Corsbie-Massay (S.I. Newhouse School of Public Communication, Syracuse University)
ISBN: 9781138572096
Format: Hardback
$284.00

This innovative text bridges media theory, psychology, and interpersonal communication by describing how our relationships...  Read More >>

Independent Videogames: Cultures, Networks, Techniques and Politics

Independent Videogames: Cultures, Networks, Techniques...

Author: Paolo Ruffino
ISBN: 9780367336202
Format: Hardback
$284.00

Independent Videogames investigates the social and cultural implications of contemporary forms of independent video...  Read More >>

Digital Icons: Memes, Martyrs and Avatars

Digital Icons: Memes, Martyrs and Avatars

Author: Yasmin Ibrahim
ISBN: 9780367445539
Format: Hardback
$284.00

This book offers critical perspectives on the digital ‘iconic’, exploring how the notion of the iconic is re-appropriated...  Read More >>

Simulating Heterogeneous Crowds with Interactive Behaviors

Simulating Heterogeneous Crowds with Interactive Behaviors...

Author: Nuria Pelechano (Universitat Politecnica de Catalunya, Barcelona, Spain) ,  Jan M. Allbeck (George Mason University, Fairfax, Virginia, USA)
ISBN: 9780367658359
Format: Paperback
$94.99

This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer...  Read More >>

Real-Time Volume Graphics

Real-Time Volume Graphics

Author: Klaus Engel ,  Markus Hadwiger
ISBN: 9780367659424
Format: Paperback
$94.99

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects;...  Read More >>

Real-Time Shadows

Real-Time Shadows

Author: Elmar Eisemann (Delft University of Technology, Netherlands) ,  Michael Schwarz (Esri R&D Center Zurich AG, Switzerland)
ISBN: 9780367659264
Format: Paperback
$98.99

This book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents...  Read More >>

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11...

Author: Jason Zink ,  Matt Pettineo
ISBN: 9780367659257
Format: Paperback
$98.99

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The...  Read More >>

Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming

Symbolic Dynamics and Geometry: Using D* in Graphics...

Author: Brian Guenter ,  Sung-Hee Lee
ISBN: 9780367659301
Format: Paperback
$94.99

This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering...  Read More >>

GPGPU Programming for Games and Science

GPGPU Programming for Games and Science

Author: David H. Eberly (Geometric Tools LLC, Redmond, Washington, USA)
ISBN: 9780367659097
Format: Paperback
$94.99

This book demonstrates how to achieve robustness, accuracy, speed, and/or easily maintained, reusable, and readable...  Read More >>

Foundations of Physically Based Modeling and Animation

Foundations of Physically Based Modeling and Animation...

Author: Donald House ,  John C. Keyser
ISBN: 9780367658205
Format: Paperback
$98.99

 Read More >>

Computer Facial Animation

Computer Facial Animation

Author: Frederic I. Parke ,  Keith Waters
ISBN: 9780367659370
Format: Paperback
$94.99

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques...  Read More >>

Video-Based Rendering

Video-Based Rendering

Author: Marcus A. Magnor
ISBN: 9780367659431
Format: Paperback
$94.99

This book offers an in-depth introduction to video-based rendering, a rapidly developing new interdisciplinary topic...  Read More >>

OpenGL Insights

OpenGL Insights

Author: Patrick Cozzi ,  Christophe Riccio
ISBN: 9780367659219
Format: Paperback
$98.99

Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents...  Read More >>

Final Cut Pro Efficient Editing: A step-by-step guide to smart video editing with FCP 10.6

Final Cut Pro Efficient Editing: A step-by-step guide...

Author: Iain Anderson
ISBN: 9781839213243
Format: Paperback
$162.99

Final Cut Pro Efficient Editing is a complete best practices guide for anyone who wants to get up and running with...  Read More >>

Youtube Channels for Dummies: 2nd Edition

Youtube Channels for Dummies: 2nd Edition

Author: Jonathan Yen ,  Matt Ciampa
ISBN: 9798200203031
Format: Audio
$79.17

Create a YouTube channel that draws subscribers with top-notch content YouTube has the eyes and ears of two billion...  Read More >>

Youtube Channels for Dummies: 2nd Edition

Youtube Channels for Dummies: 2nd Edition

Author: Jonathan Yen ,  Matt Ciampa
ISBN: 9798200203024
Format: Audio
$79.17

Create a YouTube channel that draws subscribers with top-notch content YouTube has the eyes and ears of two billion...  Read More >>

Sekiro: Shadows Die Twice Official Artworks

Sekiro: Shadows Die Twice Official Artworks

Author: FromSoftware ,  FromSoftware
ISBN: 9781975316303
Format: Paperback
$132.00

Experience SEKIRO's unique take on the blood-soaked history of Japan'sSengoku Period with over 300 pages of storyboards,...  Read More >>

Exploring Roguelike Games

Exploring Roguelike Games

Author: John Harris
ISBN: 9780367482596
Format: Paperback
$94.99

"Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep...  Read More >>

Exploring Roguelike Games

Exploring Roguelike Games

Author: John Harris
ISBN: 9780367513726
Format: Hardback
$273.00

Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay...  Read More >>

Architecture for the Commons: Participatory Systems in the Age of Platforms

Architecture for the Commons: Participatory Systems...

Author: Jose Sanchez (University of Michigan, USA)
ISBN: 9781138362369
Format: Paperback
$77.99

This book dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations...  Read More >>

Digital Media Foundations: An Introduction for Artists and Designers

Digital Media Foundations: An Introduction for Artists...

Author: Richard Lewis (Marist College, USA) ,  James Luciana (Marist College, USA)
ISBN: 9780415787307
Format: Paperback
$105.00

This book is a creative and practical introduction to the field of digital media for future designers, artists,...  Read More >>

Architecture for the Commons: Participatory Systems in the Age of Platforms

Architecture for the Commons: Participatory Systems...

Author: Jose Sanchez (University of Michigan, USA)
ISBN: 9781138362352
Format: Hardback
$284.00

This book dives into an analysis of how the tectonics of a building is fundamentally linked to the economic organizations...  Read More >>

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