Animation at Work

Author:   Rachel Nabors
Publisher:   Book Apart
ISBN:  

9781937557607


Pages:   92
Publication Date:   20 October 2020
Format:   Paperback
Availability:   In stock   Availability explained
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Animation at Work


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Overview

Animation isn't merely decorative-it's an invaluable tool for creating a better web. Start with science: by understanding the human visual processing system, you can design delightful animation that works to ease cognitive load. Rachel Nabors guides you through the anatomy of web animations, patterns, and communication decisions across teams. This book will prepare you to identify and prioritize opportunities to integrate animation into design systems for building better experiences.

Full Product Details

Author:   Rachel Nabors
Publisher:   Book Apart
Imprint:   Book Apart
Dimensions:   Width: 14.00cm , Height: 0.60cm , Length: 21.60cm
Weight:   0.154kg
ISBN:  

9781937557607


ISBN 10:   193755760
Pages:   92
Publication Date:   20 October 2020
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Reviews

If you can't justify the responsible use of animation to yourself, your team, and your stakeholders, all the technical expertise in the world is useless. This book explains the why of animation so you can pursue the how with confidence and clarity. -JUSTIN CONE Rachel's easygoing style makes learning the science of animation both accessible and approachable. Not so much a how-to as a why-to, Animation at Work is an invaluable resource for anyone working in the UI space. -AARON GUSTAFSON Animation is too often seen as an afterthought, a nice-to-have relegated to the last leg of the development cycle. Animation at Work teaches you not just how to create thoughtful animations, but how to do so in a way that is modular and scalable-essential knowledge for anyone working with design systems. It's a clear and concise guide I didn't know I needed. -MINA MARKHAM


Author Information

"Rachel Nabors got into interaction development and web standards after an award-winning career in web comics. She's worked with Mozilla, the W3C, and Microsoft, stewarding all things web animations from APIs, to browser tooling, to community. She put the ""motion design"" in design systems at Booking and Salesforce. Currently she works on documentation, learning resources, and community development on the React Core team at Facebook, keeping her close to her greatest loves: visual storytelling, helping people learn and thrive, and comp and rendering processes. Best of all: she still draws comics."

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