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1454 books were found.
This book constitutes the thoroughly refereed post-conference proceedings of the 12th International Workshop on... Read More >>
Upgrade your skills in Adobe Creative Cloud and enhance your corporate or personal website with multimedia and graphics. In... Read More >>
This is the first start-to-finish guide to programming AI-powered mixed reality apps and games using today’s breakthrough... Read More >>
Imagine mathematics, imagine with the help of mathematics, imagine new worlds, new geometries, new forms. Read More >>
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Provides emerging research on the societal and mental aspects of gaming and how video games impact different parts... Read More >>
Presents innovative research on usability, the apps humans use, and their sensory environment. Highlighting topics... Read More >>
Learn how to manage and integrate the technology of 3D printers in the classroom, library, and lab. With this book,... Read More >>
Presents research on usability, the apps humans use, and their sensory environment. Highlighting topics such as... Read More >>
This volume constitutes the proceedings of the 18th Asia Simulation Conference, AsiaSim 2018, held in Kyoto, Japan,... Read More >>
Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the... Read More >>
The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th... Read More >>