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1454 books were found.
This book constitutes the thoroughly refereed post-conference of the 12th International Symposium on Computer Music... Read More >>
This book constitutes the proceedings of the 7th International Conference on Intelligence Science and Big Data Engineering,... Read More >>
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This book constitutes the refereed proceedings of the First International Workshop on Connectomics in NeuroImaging,... Read More >>
Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering,... Read More >>
Tagline: Teaching your computer to see Read More >>
This two-volume set CCIS 751 and CCIS 752 constitutes the proceedings of the 17th Asia Simulation Conference, AsiaSim... Read More >>
Robin Williams, teacher and designer, knows what it takes to give a good presentation. In this revised and updated... Read More >>
This book constitutes the thoroughly refereed proceedings of the 20th IAPR International Conference on Discrete... Read More >>
"Learn the basic principles of modular design, and then put them into action to create sites that are easy to use,... Read More >>
This book constitutes the refereed proceedings of the 15th Algorithms and Data Structures Symposium, WADS 2017,... Read More >>
Pixlr Editor is a great program, but there has been a lack of coherent documentation. This book is a comprehensive... Read More >>
Build an inexpensive cluster of multiple Raspberry Pi computers and install all the required libraries to write... Read More >>
This book constitutes the refereed proceedings of the 9th International Conference on Functional Imaging and Modeling... Read More >>
Teaching you to create 12 game projects from a variety of genres, the software is user friendly and powerful, and... Read More >>
The two-volume set LNCS 10269 and 10270 constitutes the refereed proceedings of the 20th Scandinavian Conference... Read More >>