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This book outlines a work flow and process with a simple exercise program that encourages the artist to ask questions... Read More >>
Basics of Game Design is for anyone wanting to become a professional game designer Read More >>
Make More Immersive and Engaging Magic Systems in Games Game Magic: A Designer‘s Guide to Magic Systems in Theory... Read More >>
Lets you create photorealistic renders of architectural visualizations using 3ds Max and Vray. This book helps you... Read More >>
"Want to make some movie magic? In a book peppered with dozens of Hot Tips for optimizing your Premiere Elements... Read More >>
Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering,... Read More >>
Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering... Read More >>
Established authority on 3ds Max - Michael McCarthy - shares his secrets on creative and effective Max tips and... Read More >>
Teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain... Read More >>
This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge... Read More >>
Whether you are creating an animated short, catchy and fun cartoon or mobile game, this title helps you save time... Read More >>
Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games Read More >>
Provides insight on both from a team of animation greats, headed up by this renowned director of Mulan. This title... Read More >>
Drawing on insider's perspectives from a wide variety of teams that have made some of the most popular and critically... Read More >>
First published in 1991. Routledge is an imprint of Taylor & Francis, an informa company. Read More >>
Suitable for aspiring animation professionals, students and independent filmmakers, this book explores the process... Read More >>
The essential how-to book that belongs in every designer‘s collection. Read More >>