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2456 books were found.
Vintage Game Consoles is an exploration and celebration of the fascinating and diverse history of videogame platforms;... Read More >>
Includes 50 artists and 900 2D and 3D digital artworks. This title presents the techniques, challenges and tricks... Read More >>
""First Edition published as Social Game Design: Monetization Methods and Mechanics by Morgan Kaufmann in 2011.""... Read More >>
A primer to Flash mobile development that helps you build media applications for the iOS and Android platforms.... Read More >>
This text follows the animation production by concentrating on the documentation necessary to accurately and professionally... Read More >>
Blender is free, Open Source software, which makes it ideal for new users wanting to try 3D with little investment,... Read More >>
Presents 3ds Max controls to the classical principles of animation like squash and stretch, anticipation, staging... Read More >>
Bridges the gap between the technique of drawing characters and the theory of good character design by using case... Read More >>
With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project,... Read More >>
First published in 1997. Routledge is an imprint of Taylor & Francis, an informa company. Read More >>
This is the only book out there that deals with the technical details of sound for social, casual, mobile and cloud... Read More >>
This work emphasizes physical modelling of sound and focuses on real-world interactive sound effects. It is intended... Read More >>
Takes you on a guided tour through an entire lifetime of techniques, practical hands-on advice and insight into... Read More >>
Master the art of linear perspective. If you�re an animator, illustrator, comic book artist, game artist or anything... Read More >>
Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers... Read More >>
Contains projects including parks, structures, concept art, and illustration. This title includes variety of projects... Read More >>
This book focuses on the history of video games, consoles, and home computers from the very beginning until the... Read More >>
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. This book gives... Read More >>
Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning... Read More >>
The world is becoming increasingly mobile. Smartphones and tablets have become more powerful and popular, with many... Read More >>
Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped,... Read More >>
This work focuses on the competences associated with self-motivated life-long learners who are accustomed to working... Read More >>
Shows you how to make a career outside of the world of corporate animation - and without compromise. This title... Read More >>
All professional animators know a handful of secrets that give them an edge in a production environment. This book... Read More >>