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OverviewThis book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene. Full Product DetailsAuthor: Roberto DillonPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.453kg ISBN: 9781138427860ISBN 10: 1138427861 Pages: 218 Publication Date: 27 July 2017 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviews… a fine history of the medium and the individuals and companies who influenced its growth and evolution. Highly recommended for any collection covering video game history. —Midwest Book Review, December 2011 ... a fine history of the medium and the individuals and companies who influenced its growth and evolution. Highly recommended for any collection covering video game history. -Midwest Book Review, December 2011 Author InformationRoberto Dillon Tab Content 6Author Website:Countries AvailableAll regions |