Game Programming for Artists

Author:   Jarryd Huntley ,  Hanna Brady
Publisher:   Taylor & Francis Ltd
ISBN:  

9781138626461


Pages:   156
Publication Date:   25 September 2017
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Game Programming for Artists


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Author:   Jarryd Huntley ,  Hanna Brady
Publisher:   Taylor & Francis Ltd
Imprint:   CRC Press
Weight:   0.272kg
ISBN:  

9781138626461


ISBN 10:   1138626465
Pages:   156
Publication Date:   25 September 2017
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Foreword Introduction Chapter 1 ◾ Introduction to Programming Chapter 2 ◾ Introduction to Game Engines Chapter 3 ◾ The Recipes Chapter 4 ◾ Introduction to Object-Oriented Chapter 5 ◾ Introduction to C# Chapter 6 ◾ Static, Singletons, and Game Managers Chapter 7 ◾ Endless Runner Chapter 8 ◾ Artificial Intelligence (AI) and Non-Player Characters (NPCs) Chapter 9 ◾ Physics-Based Character Controller APPENDIX ACKNOWLEDGMENTS A (MOSTLY SERIOUS) BASIC GAME JARGON GLOSSARY INDEX

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Author Information

Jarryd Huntley is a leader in the Cleveland game development community, teaching game programming at a community college and directing events to support local developers. When not in the classroom or at an event, he can be found visiting aquariums with his family or travelling to conferences with his guitar. Hanna Brady is a freelance game writer. She works on mobile and indie games. In her spare time, she writes fiction, travels, and plays board games with her awesome family.

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