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8407 books were found.
Thrive Amidst the Devastation Hundreds of years have passed since a magical disaster called The Devastation transformed... Read More >>
This book encompasses the world of 2D and 3D software and game artwork techniques in one volume. It is the perfect... Read More >>
There is little doubt that computer and video games occupy a significant place in contemporary popular culture.... Read More >>
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Game development is time and resource intensive. Development routinely costs GBP 2.5-12 million, and requires 1-3... Read More >>
Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing... Read More >>
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer,... Read More >>
To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy... Read More >>
Presents a World War II PC combat flight simulation, letting the player experience what it was really like to be... Read More >>
Developed by Ensemble Studios and Microsoft, makers of the hit ""Age of Empires"" series, this title is their third... Read More >>
Turbocharge your game play with help from this guide. Filled with tweaks for Windows, in-game tips, and ways to... Read More >>
Takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. This book... Read More >>
This title provides information, tips, secrets and advice to expand boxes, enhance performance and maximize gaming... Read More >>
"Providing insider secrets and sage advice from industry ""names"", this text explains how to get a dream job in... Read More >>
A gentle introduction to game programming on the Windows platform for the complete beginner. Read More >>
Using DirectX the technology for making games on PCs, this title helps you write just about any 2D game you can... Read More >>
Takes a visual approach to creating outstanding projects with Flash Read More >>
Learn everything you need to program 2D games with DirectX 8.1! Read More >>
Covering all the key areas of game development, this volume combines the ideas of over 70 professional developers.... Read More >>
Research by Peter D Hart Research Associates, on behalf of the Interactive Digital Software Association, states... Read More >>
Author Andre Lamothe updates his best-selling book for the current versions of Windows and DirectX. Read More >>
This guide covers the key mathematical principles used in 3D graphics, games, simulation and computational geometry.... Read More >>
Everyone has their own idea of what good game design is, and this unique collection of articles provides a variety... Read More >>
A guide to game development using the OpenGL graphics API. It covers how to integrate the non-graphical elements... Read More >>