Computer games: strategy guides books

8407 books were found.

Game Design Workshop: Designing, Prototyping, and Playtesting Games. Gama Network Series.

Game Design Workshop: Designing, Prototyping, and Playtesting...

Author: Tracy Fullerton ,  Chris Swain
ISBN: 9786611015169
Format: Electronic book text
$237.34

As experienced teachers of novice game designers, the authors have discovered patterns in the way that students...  Read More >>

Audio Programming for Interactive Games

Audio Programming for Interactive Games

Author: Martin Wilde
ISBN: 9781280967030
Format: Electronic book text
$459.23

Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working...  Read More >>

Computers and Games: Third International Conference, CG 2002, Edmonton, Canada, July 25-27, 2002, Revised Papers

Computers and Games: Third International Conference,...

Author: Jonathan Schaeffer ,  Martin Müller
ISBN: 9783540205456
Format: Paperback
$211.07

This book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Computers...  Read More >>

Game Architecture and Design: A New Edition

Game Architecture and Design: A New Edition

Author: Andrew Rollings ,  David Morris
ISBN: 9780735713635
Format: Paperback
$171.57

A guide to game design and planning from first concept to the start of development, including case studies of well...  Read More >>

Replay: Game Design and Game Culture

Replay: Game Design and Game Culture

Author: Amy Scholder ,  Eric Zimmerman
ISBN: 9780820470535
Format: Paperback
$79.07

Computer and video games are only a few decades old, but in that short time they have exploded into our culture...  Read More >>

Collision Detection in Interactive 3D Environments

Collision Detection in Interactive 3D Environments

Author: Gino van den Bergen
ISBN: 9781558608016
Format: Hardback
$213.71

 Read More >>

Supercade: A Visual History of the Videogame Age 1971–1984

Supercade: A Visual History of the Videogame Age 1971–1984...

Author: Van Burnham
ISBN: 9780262524209
Format: Paperback
$97.55

A gloriously illustrated history of the videogame and its legacy for both our mindscapes and video technology.  Read More >>

Game Physics

Game Physics

Author: David H Eberly ,  Ken Shoemake
ISBN: 9786613281371
Format: Electronic book text
$297.63

 Read More >>

Game Physics

Game Physics

Author: David H Eberly (President of Geometric Tools, Inc (www.geometrictools.com), a company that specializes in software development for computer graphics, image analysis, and numerical methods.)
ISBN: 9781283281379
Format: Electronic book text
$297.63

Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments....  Read More >>

Creating Emotion in Games: The Craft and Art of Emotioneering

Creating Emotion in Games: The Craft and Art of Emotioneering...

Author: David E. Freeman ,  Wil Wright
ISBN: 9781592730070
Format: Paperback
$145.17

Shows you how to apply the Emotioneering' techniques. Over 300 Emotioneering techniques in this book include: ways...  Read More >>

Game Programming With Python

Game Programming With Python

Author: Sean Riley
ISBN: 9781584502586
Format: Mixed media product
$131.87

Python, an open-source scripting language, provides an excellent choice for game programmers. Several published...  Read More >>

Halo: Combat Evolved

Halo: Combat Evolved

Author: Doug Radcliffe
ISBN: 9780782142365
Format: Paperback
$52.77

Features the PC version of the best-selling XBox game. The franchise was created by Bungie Software, which Microsoft...  Read More >>

The Lord of the Rings - The Return of the King: Official Strategy Guide

The Lord of the Rings - The Return of the King: Official...

Author: Prima Development
ISBN: 9780761543947
Format: Paperback
$39.57

The true king...  Read More >>

Gender Inclusive Game Design: Expanding the Market

Gender Inclusive Game Design: Expanding the Market

Author: Sheri Graner-Ray
ISBN: 9781584502395
Format: Hardback
$105.47

From the beginning of the computer gaming industry, women have been involved - as players, artists, programmers,...  Read More >>

Core Techniques and Algorithms in Game Programming

Core Techniques and Algorithms in Game Programming

Author: Daniel Sanchez-Crespo Dalmau
ISBN: 9780131020092
Format: Paperback
$145.17

PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE  Read More >>

Everquest Companion

Everquest Companion

Author: Robert Marks
ISBN: 9780072229035
Format: Paperback
$71.15

This work uncovers the history of multiplayer games and online gaming through detailed explorations of the evolution...  Read More >>

Backyard Wrestling: Don't Try This at Home: Prima's Official Strategy Guide

Backyard Wrestling: Don't Try This at Home: Prima's...

Author: Jon Robinson ,  Prima Temp Authors
ISBN: 9780761544647
Format: Paperback
$39.57

Backyards ain't just for BBQin' - Killer bios and stats on all 31 wrestlers - Complete facts on how to create...  Read More >>

Introduction to 3D Game Engine Design Using DirectX 9 and C#

Introduction to 3D Game Engine Design Using DirectX...

Author: Marshall Harrison ,  Lynn Thomas Harrison
ISBN: 9781590590812
Format: Paperback
$118.77

This volume shows how to use DirectX from C# - the new language for the .NET platform. This makes DirectX both easier...  Read More >>

Conflict: Desert Storm II: Back to Baghdad: Prima's Official Strategy Guide

Conflict: Desert Storm II: Back to Baghdad: Prima's...

Author: David Knight
ISBN: 9780761542834
Format: Undefined
$39.57

Be a part of Saddam's worst nightmare <br>- Complete walkthroughs...  Read More >>

The Video Game Theory Reader

The Video Game Theory Reader

Author: Mark J.P. Wolf (Concordia University Wisconsin, USA) ,  Bernard Perron (University of Montreal, Canada)
ISBN: 9780415965798
Format: Paperback
$110.00

This is the first major collection of media studies scholarship on video games as a unique medium and object of...  Read More >>

The Video Game Theory Reader

The Video Game Theory Reader

Author: Mark J.P. Wolf (Concordia University Wisconsin, USA) ,  Bernard Perron (University of Montreal, Canada)
ISBN: 9780415965781
Format: Hardback
$305.00

This collection addresses the many ways video games are reshaping the face of entertainment and our relationship...  Read More >>

PC Mod Projects: Cool It!  Light It!  Morph It!

PC Mod Projects: Cool It! Light It! Morph It!

Author: Edward Chen ,  Carl Mixon
ISBN: 9780072230116
Format: Paperback
$71.15

 Read More >>

Munchkin 3: Clerical Errors

Munchkin 3: Clerical Errors

Author: Steve Jackson ,  Steve Jackson Games
ISBN: 9781556347139
Format: Hardback
$47.39

 Read More >>

Designing Virtual Worlds

Designing Virtual Worlds

Author: Richard Bartle
ISBN: 9780131018167
Format: Paperback
$131.97

This text provides a comprehensive treatment of virtual world design from one of the true pioneers and sought-after...  Read More >>

Latest Reading Guide

NOV RG 20252

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List