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The book treats the state of the art of the diverse haptics (touch)-related research, including scientific research... Read More >>
This is a practical step by step hand-on guide to learn and master Informatica. Informatica is widely used ETL... Read More >>
This is the first extensive handbook on digital games and play. It covers state of the art practice and theory on... Read More >>
Apps and programs are taking over the world, and that's a good thing. However, sometimes we open apps and programs... Read More >>
Have you ever wondered why the play button for most music players is still the same right-facing triangle that was... Read More >>
Provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces -... Read More >>
Part I is Big Data Analytics, which is about new advances of analysis, statistics, coordination and data mining... Read More >>
Anschaulich und locker geschrieben, bietet dieses Buch eine verständliche Einführung in die Organisation und Integration... Read More >>
Part one of this book covers all phases of the linguistic annotation process, from annotation scheme design and... Read More >>
The Customer-Driven Playbook details a complete end-to-end process to help large teams and organizations learn from... Read More >>
This book presents guidelines for a future device type: a tablet that allows ergonomic front- and back-of-device... Read More >>
This book discusses the latest advances in research and development, design, operation and analysis of transportation... Read More >>
This book focuses on emerging issues in usability, interface design, human computer interaction and user experience,... Read More >>
This book reports on the state of the art in physical ergonomics and is concerned with the design of products, process,... Read More >>
This book provides readers with a timely snapshot of ergonomics research and methods applied to the design, development... Read More >>