Games development & programming books

3833 books were found.

Simulating Heterogeneous Crowds with Interactive Behaviors

Simulating Heterogeneous Crowds with Interactive Behaviors...

Author: Nuria Pelechano (Universitat Politecnica de Catalunya, Barcelona, Spain) ,  Jan M. Allbeck (George Mason University, Fairfax, Virginia, USA)
ISBN: 9780367658359
Format: Paperback
$94.99

This book provides a deep understanding of state-of-art methods for simulation of heterogeneous crowds in computer...  Read More >>

Real-Time Volume Graphics

Real-Time Volume Graphics

Author: Klaus Engel ,  Markus Hadwiger
ISBN: 9780367659424
Format: Paperback
$94.99

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects;...  Read More >>

Real-Time Shadows

Real-Time Shadows

Author: Elmar Eisemann (Delft University of Technology, Netherlands) ,  Michael Schwarz (Esri R&D Center Zurich AG, Switzerland)
ISBN: 9780367659264
Format: Paperback
$98.99

This book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents...  Read More >>

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11...

Author: Jason Zink ,  Matt Pettineo
ISBN: 9780367659257
Format: Paperback
$98.99

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The...  Read More >>

Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming

Symbolic Dynamics and Geometry: Using D* in Graphics...

Author: Brian Guenter ,  Sung-Hee Lee
ISBN: 9780367659301
Format: Paperback
$94.99

This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering...  Read More >>

GPGPU Programming for Games and Science

GPGPU Programming for Games and Science

Author: David H. Eberly (Geometric Tools LLC, Redmond, Washington, USA)
ISBN: 9780367659097
Format: Paperback
$94.99

This book demonstrates how to achieve robustness, accuracy, speed, and/or easily maintained, reusable, and readable...  Read More >>

Plunkett's Games, Apps & Social Media Industry Almanac 2021: Games, Apps & Social Media Industry Market Research, Statistics, Trends and Leading Companies

Plunkett's Games, Apps & Social Media Industry Almanac...

Author: Jack W. Plunkett
ISBN: 9781628315721
Format: Paperback
$634.70

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OpenGL Insights

OpenGL Insights

Author: Patrick Cozzi ,  Christophe Riccio
ISBN: 9780367659219
Format: Paperback
$98.99

Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents...  Read More >>

Advanced Global Illumination

Advanced Global Illumination

Author: Philip Dutre ,  Philippe Bekaert
ISBN: 9780367659417
Format: Paperback
$98.99

This book provides a fundamental understanding of global illumination algorithms. It discusses a broad class of...  Read More >>

Algorithms for Next-Generation Sequencing

Algorithms for Next-Generation Sequencing

Author: Wing-Kin Sung (National University of Singapore)
ISBN: 9780367657970
Format: Paperback
$94.99

This book is an invaluable tool for students and researchers in bioinformatics and computational biology, biologists...  Read More >>

Game Audio Programming: Principles and Practices

Game Audio Programming: Principles and Practices

Author: Guy Somberg
ISBN: 9780367658342
Format: Paperback
$94.99

This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic...  Read More >>

Coding for Kids Ages 10 and Up: Coding for Kids and Beginners using html, css and JavaScript

Coding for Kids Ages 10 and Up: Coding for Kids and...

Author: Bob Mather
ISBN: 9798201384739
Format: Paperback
$58.19

Are you looking to start coding or teach kids how to code? Or are you looking to make coding more fun with some...  Read More >>

Cultures and Beyond: The Podcast Transcripts

Cultures and Beyond: The Podcast Transcripts

Author: Randy Ellefson
ISBN: 9781946995384
Format: Hardback
$64.66

Listeners of THE ART OF WORLD BUILDING podcast can now benefit from the transcripts of 15 episodes collected here....  Read More >>

Coding in Python: Tips and Tricks to Coding with Python Using the Principles and Theories of Python Programming

Coding in Python: Tips and Tricks to Coding with Python...

Author: Robert C Matthews
ISBN: 9798558423396
Format: Paperback
$52.77

This book will take you for a ride into the amazing world of Python. Buy this book if you're ready to dive in and...  Read More >>

Coding Games: Tips and Tricks to Master the Key Concepts of Coding

Coding Games: Tips and Tricks to Master the Key Concepts...

Author: Robert C Matthews
ISBN: 9798558390315
Format: Paperback
$52.77

Learning how to code properly sometimes can be very perplexing and needlessly complicated. Or even worse, boring....  Read More >>

Computer Games: Interface, Design and Applications

Computer Games: Interface, Design and Applications

Author: Oscar Moore
ISBN: 9781682857649
Format: Hardback
$385.44

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Computer Games: Development and Technology

Computer Games: Development and Technology

Author: Harrison Howard
ISBN: 9781632409461
Format: Hardback
$422.27

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Learning Python: 3 Books in 1: Ultimate Beginners guide Including Data Analysis and 50 Step-By-Step Coding Projects in Games, Art and More

Learning Python: 3 Books in 1: Ultimate Beginners guide...

Author: Mark Slatkin
ISBN: 9798555425355
Format: Paperback
$52.72

DISCOVER ONE OF THE GREATEST TOOLS TO EXPAND AND SCALE YOUR BUSINESS IN THE WORLD OF SCIENCE AND TECHNOLOGY! Are...  Read More >>

Coding for Kids Ages 10 and Up: Coding for Kids and Beginners using html, css and JavaScript

Coding for Kids Ages 10 and Up: Coding for Kids and...

Author: Bob Mather
ISBN: 9781922462503
Format: Paperback
$41.37

 Read More >>

Coding for Kids Ages 10 and Up: Coding for Kids and Beginners using html, css and JavaScript

Coding for Kids Ages 10 and Up: Coding for Kids and...

Author: Bob Mather
ISBN: 9781922462848
Format: Hardback
$62.07

 Read More >>

Forms and Functions of Endings in Narrative Digital Games

Forms and Functions of Endings in Narrative Digital...

Author: Michelle Herte
ISBN: 9780367479916
Format: Hardback
$284.00

This book looks closely at the endings of narrative digital games, examining their ways of concluding the processes...  Read More >>

Python Workout: 50 Essential Exercises

Python Workout: 50 Essential Exercises

Author: Reuven Lerner
ISBN: 9781617295508
Format: Paperback
$124.17

Python Workout presents 50 exercises designed to deepen the reader’s skill with Python.   Readers will not...  Read More >>

Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch, 3rd Edition

Unity 2020 By Example: A project-based guide to building...

Author: Robert Wells
ISBN: 9781800203389
Format: Paperback
$93.12

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The Dream Architects: Adventures in the Video Game Industry

The Dream Architects: Adventures in the Video Game Industry...

Author: David Polfeldt
ISBN: 9781538702611
Format: Hardback
$49.99

""The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing...  Read More >>

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