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How to incorporate real physics into your games to deliver truly stunning simulations to satisfy the most demanding... Read More >>
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity... Read More >>
In this book the authors identify the basic concepts and recent advances in the acquisition, perception, coding... Read More >>
This book discusses the most recent advances in the field of video game design, with particular emphasis on practical... Read More >>
Game Invaders takes an innovative approach to game design, combining genre theory and semiotics. U.K. games professor... Read More >>
Learn to design games for tablets from a renowned game designer!<p>Eager to start designing games for tablets but... Read More >>
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Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, is back... Read More >>
Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment... Read More >>
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis... Read More >>
This book is a basic step-by-step guide to game programming. The book describes various ways and means of generating... Read More >>
This book offers an in-depth treatment of the principles and applications of digital holography. The main focus... Read More >>
The Game Jam Survival Guide is an insider view of game jams packed full of expert advice; leading with tips and... Read More >>
For nearly four decades, video games have captured the imagination and drawn the ire of people everywhere. But the... Read More >>
""This book investigates the role of games and computer-mediated simulations in a variety of environments, including... Read More >>
This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand... Read More >>
The first computer simulation book for anyone designing or building a gameAnswering the growing demand for a book... Read More >>
<p>GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time... Read More >>
DAVID AHL'S CLASSIC BASIC COMPUTER ADVENTURES is back in a Special 25th Anniversary Microsoft Small Basic Edition!... Read More >>
Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used... Read More >>