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This book introduces readers to Web content credibility evaluation and evaluation support. Read More >>
We expect digital taste and smell technologies will revolutionize the field of multisensory augmented reality and... Read More >>
This book introduces a computationally feasible, cognitively inspired formal model of concept invention, drawing... Read More >>
This book provides an insight into recent technological trends and innovations in solutions and platforms to improve... Read More >>
This book constitutes the refereed proceedings of the 7th International Conference on Games and Learning Alliance,... Read More >>
Designing and evaluating emerging technologies for older adults Read More >>
This book constitutes the thoroughly refereed proceedings of the 4th Iberoamerican Workshop on Human-Computer Interaction,... Read More >>
This open access book was prepared as a Final Publication of the COST Action IC1303 “Algorithms, Architectures and... Read More >>
This book brings together the latest research in this new and exciting area of visualization, looking at classifying... Read More >>
This research monograph explores the rapidly expanding field of networked music making and the ways in which musicians... Read More >>
The book will benefit sociology, geography, science and technology studies, and human- (and animal-) computer interaction... Read More >>
The author presents Probatio, a toolkit for building functional DMI (digital musical instruments) prototypes, artifacts... Read More >>
This book presents lectures given at the 8th International Workshop on Spoken Dialog Systems. This book discusses... Read More >>
The book presents research from Rob|Arch 2018, the fourth international conference on robotic fabrication in architecture,... Read More >>
To address it requires understanding the forms harassment takes, how it impacts the targets, who harasses, and how... Read More >>
This book introduces state-of-the-art research on simulation and serious games for education. Read More >>
Practice-Based Design Research provides a companion to masters and PhD programs in design research through practice.... Read More >>
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This book presents cutting-edge research on innovative human systems integration and human–machine interaction,... Read More >>
This book deals with the topic of biomechanical biofeedback systems and applications that are primarily aimed at... Read More >>
This book starts with the proposition that digital media invite play and indeed need to be played by their everyday... Read More >>
and how ideas from complexity science can inform narrative theory, and help explain, understand, and construct new,... Read More >>
As voice interfaces and virtual assistants have moved out of the industry research labs and into the pockets, desktops... Read More >>
In this book, Pamela Pavliscak—design researcher and advisor to Fortune 500 companies—explores new research about... Read More >>