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The book provides readers with a comprehensive overview of the state of the art in the field of gait and balance... Read More >>
This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum... Read More >>
It also addresses agencies such as the Occupational Safety and Health Administration (OSHA) and the National Institute... Read More >>
industrial designers, emotion designers, ethnographers, human–computer interaction researchers, human factors engineers,... Read More >>
The book, which is based on the AHFE 2019 International Conference on Human Factors in Transportation, held on July... Read More >>
This book reports on the latest research and developments in the field of cybersecurity, particularly focusing on... Read More >>
This unique text/reference reviews the key principles and techniques in conceptual modelling which are of relevance... Read More >>
This book reports on cutting-edge research into innovative system interfaces, highlighting both lifecycle development... Read More >>
Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists,... Read More >>
This book is the second volume reflecting the shift in the design paradigm in automobile industry. 2014, respectively.... Read More >>
The recreation of touch feedback through haptic devices is a possible solution, however haptic devices are far from... Read More >>
This book presents a collection of research findings and proposals on computer science and computer engineering,... Read More >>
Soundtracking videogames presents a unique challenge compared to traditional composition (for example film music)... Read More >>
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and... Read More >>
This book provides readers with a timely snapshot of ergonomics research and methods applied to the design, development... Read More >>
This is the first book on brain-computer interfaces (BCI) that aims to explain how these BCI interfaces can be used... Read More >>
This book explores the subject of artificial psychology and how the field must adapt human neuro-psychological testing... Read More >>
This book focuses on the importance of human factors in optimizing the learning and training process. It reports... Read More >>
This book brings together studies broadly addressing human error... Read More >>
This book focuses on modeling and simulation research that advances the current state-of-the-art regarding human... Read More >>
Ideal for agile teams and lean organizations, this guide includes 11 practical tools to help you collaborate on... Read More >>
This book constitutes the refereed proceedings of the 12th International Conference on Blended Learning, ICBL 2019,... Read More >>
Applicable to a wide spectrum of design activity, this book offers an ideal first step, clearly explaining fundamental... Read More >>
This book constitutes the proceedings of the 15th International Conference on Intelligent Tutoring Systems, ITS... Read More >>
The two-volume set LNCS 11508 and 11509 constitutes the refereed proceedings of of the 18th International Conference... Read More >>