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1454 books were found.
ICIAR 2009, the International Conference on Image Analysis and Recognition, held in Halifax, Canada July 6-8, 2009,... Read More >>
Constitutes the proceedings of the 3rd International Conference on Intelligent Technologies for Interactive Entertainment... Read More >>
Constitutes the thoroughly refereed post-conference proceedings of the International Conference on Computer Vision... Read More >>
This book covers the design, application and evaluation of computational models of motivation in reinforcement learning.... Read More >>
The contributions cover topics such as cardiac imaging and electrophysiology, cardiac architecture imaging and analysis,... Read More >>
This book contains 71 original, scienti?c articles that address state-of-the-art researchrelatedto scale space and... Read More >>
This volume constitutes the refereed proceedings of the 4th Iberian Conference on Pattern Recognition and Image... Read More >>
The LabVIEW 8 Student Edition textbook presents graphical programming concepts through real-world applications and... Read More >>
Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all... Read More >>
This book constitutes the refereed proceedings of the 10th International Symposium on Smart Graphics, SG 2009, held... Read More >>
Constitutes the refereed proceedings of the 7th IAPR-TC-15 International Workshop on Graph-Based Representations... Read More >>
This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics... Read More >>
The papers cover a wide range of topics, including clustering and classification, gene expression analysis, gene... Read More >>
Programmable graphics shaders, programs that can be downloaded to a graphics processor to carry out operations outside... Read More >>
This book consists of award papers from the 22nd annual conference of the JSAI (JSAI 2008) and selected papers from... Read More >>
Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people... Read More >>
Decision making about the selection of information from the incoming sensory stream – in tune with contextual processing... Read More >>
Scene modeling is a very important part in Computer Graphics because it allows c- ating more or less complex models... Read More >>
Following what is now a tradition, the 15th Annual Graph Drawing Contest was held during the conference, also including... Read More >>
The papers feature original research in the areas of design and analysis of algorithms, computational geometry,... Read More >>
This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Gesture-Based... Read More >>
The creation of photorealistic images of three-dimensional models is central to computer graphics. This book presents... Read More >>
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This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction,... Read More >>