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3833 books were found.
In this book, you will get started with exporting a simple infinite runner to the web and Android. The book provides... Read More >>
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound,... Read More >>
In the 1990s, the Personal Computer (or PC) was on the rise in homes, and with it came new genres of play. Yet most... Read More >>
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You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight... Read More >>
For courses in Java programming Unparalleled breadth and depth of object-oriented programming concepts The Deitels’... Read More >>
With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s... Read More >>
The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built... Read More >>
The growth of videogame design programs in higher education and explosion of amateur game development has created... Read More >>
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers... Read More >>
For game developers and visualisation specialists, VR is the next amazing frontier to conquer–and Unreal Engine... Read More >>
journal / notebook 150 lined pages, with ample room to record all your important information. Wild Pages Press are... Read More >>
Game Project Management is the only book on the market that offers a comprehensive introduction to game project... Read More >>
With its cutting edge graphics and extensive catalogue of iconic games, the NES/Famicom played a huge part in the... Read More >>
** Buy this book today and create four awesome puzzle games with Unity in no time ** 10 Reasons Why You Need This... Read More >>
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker:... Read More >>
Learn the psychological constrictions of attention, perception, memory, disposition, motivation, and social influence... Read More >>
This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive... Read More >>
Inside LightWave 7 is designed for the intermediate to advanced 3D artist/animator who is looking to improve his... Read More >>