437 books were found.
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The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and... Read More >>
<p> Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished... Read More >>
<p>Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the... Read More >>
<p> Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya.... Read More >>
Drawing on insider's perspectives from a wide variety of teams that have made some of the most popular and critically... Read More >>
From Pong to the newest iPhone application, the gaming industry re-creates itself daily. This book provides the... Read More >>
In Homo Ludens, the classic evaluation of play that has become a must-read for those in game design, Dutch philosopher... Read More >>
Approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or... Read More >>
This book set unites fundamental research on the history, current directions, and implications of gaming at individual... Read More >>
BEGINNING JAVA FOR HIGH SCHOOL STUDENTS is a self-study or instructor led tutorial consisting of 10 chapters explaining... Read More >>
Beginner game developers are wonderfully optimistic, passionate, and ambitious. But that ambition is often dangerous!... Read More >>
A guide to mastering the basics of creating dynamic, text-based story worlds. Read More >>
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes... Read More >>
Physics is really important to game programmers who need to know how to add physical realism to their games. In... Read More >>
Providing an introduction to the world of writing games on the iPhone, iPod Touch, and iPad, this book takes a tutorial-based... Read More >>
Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered... Read More >>
Part of the new Foundations of Game Development Series! Almost every video game on the market today is powered by... Read More >>