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2779 books were found.
Provides a walkthrough of the Torque Game Engine. This book provides clear explanations of how to use Torque to... Read More >>
Getting Started with DaVinci Resolve 17 covers both the free and paid versions for PCs and Macs. It's indispensable... Read More >>
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An introduction to visual computing, dealing with the acquisition, analysis, and synthesis of visual data by means... Read More >>
This book studies R. Buckminster Fuller’s World Game and similar world games, past and present. Read More >>
Cybernetic-Existentialism: Freedom, Systems, and Being-for-Others in Contemporary Art and Performance offers a unique... Read More >>
In the last two decades, several studies using Virtual Reality have been conducted to understand human behavior.... Read More >>
This book convenes a wide array of critical voices from architecture, art history, urbanism, geography, anthropology,... Read More >>
A uniquely interdisciplinary look at storytelling in digital, analogue and hybridised contexts, this book traces... Read More >>
Increase the photorealism of your 3d visualizations with enhanced toolsets of V-Ray 5 for 3ds Max 2020. The book... Read More >>
This edited collection examines the gig economy in the age of convergence from a critical political economic perspective.... Read More >>
This book provides a thorough analysis of terpsichorean lexis in Renaissance drama. Besides considering not only... Read More >>
Do you want to make money on YouTube? When someone makes this decision to finally take control of their income... Read More >>
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive,... Read More >>