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Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography... Read More >>
The CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working... Read More >>
This book showcases the entire lifecycle of a serious games project and guides the reader through the different... Read More >>
Roll the dice to create your very own Minecraft story in this tabletop game-with dice, instructions, and an adventure... Read More >>
This edited collection considers The Nightmare Before Christmas as a milestone in animation and film history, considering... Read More >>
There is a buzz going around the interactive media community, and it's all about the iPhone. Agencies are getting... Read More >>
<p>Toon Boom is fast becoming one of the most popular 2D/Animation tools on the market - with an estimated 60,000... Read More >>
Learn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you... Read More >>