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OverviewLearn what it takes to design a video game, as a hobby or as a career! Video Game Design For Dummies teaches you what it takes to design games from concept to completion. You'll learn the theory behind great gaming experiences, and you'll discover tools you can use to bring your game ideas to life. An experienced video game developer teaches you the basics of game design and how to motivate and engage players. Choose the right game engines and design tools for any project and get step-by-step advice on testing and debugging the games you've made. Thinking of pursuing game design as a career path and want to know where to start? This Dummies guide has your back. With this easy-to-understand book, you can dip your toes into the world of video game design and see where it takes you. And if you end up wanting to release your game to the masses, you'll find everything you need to know, right here. Learn the step-by-step process video game designers use to create great games Design characters, worlds, and storylines that will keep players engaged Pick a game engine that's right for you and plan out your game development process Playtest your video game, then publish it and market it on social media This book is a practical guide for beginners who want to start designing games and want to know exactly where to begin. Design a game from concept to completion, with Video Game Design for Dummies. Full Product DetailsAuthor: Alexia MandevillePublisher: John Wiley & Sons Inc Imprint: For Dummies Dimensions: Width: 18.80cm , Height: 2.00cm , Length: 23.10cm Weight: 0.454kg ISBN: 9781394308170ISBN 10: 1394308175 Pages: 336 Publication Date: 01 May 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsIntroduction 1 Part 1: Getting Started with Game Design 5 Chapter 1: Introducing the Art of Game Design 7 Chapter 2: Knowing Why Game Design Matters 17 Chapter 3: Overviewing the Game Design Process 33 Chapter 4: Becoming a Game Designer 43 Part 2: Exploring Game Design Elements 69 Chapter 5: Game Design Tools and Software 71 Chapter 6: Getting Into Game Mechanics 83 Chapter 7: Understanding Game Systems 99 Chapter 8: Incorporating Story in Games 119 Chapter 9: Developing an Art Style in Games 133 Chapter 10: Creating an Engaging User Experience 159 Part 3: Balancing Your Game 181 Chapter 11: What Game Balance Is 183 Chapter 12: Analyzing Feedback and Making Adjustments 197 Part 4: Designing Your Own Game 209 Chapter 13: Building Your Game Concept 211 Chapter 14: Following a Step-by-Step Game Design Process 231 Chapter 15: Finishing Your Game 247 Part 5: Publishing and Marketing Your Game 259 Chapter 16: Getting Your Game Noticed 261 Chapter 17: Publishing Your Game 283 Part 6: The Part of Tens 293 Chapter 18: Ten Game Designers You Should Know 295 Chapter 19: Ten Free Resources for Game Designers 303 Glossary 307 Index 311ReviewsAuthor InformationAlexia Mandeville is a co-founder and game designer at Bodeville, an independent studio creating narrative games. She’s an Assistant Professor of Game Design at ArtCenter College of Design, a private university in Pasadena, California. She’s a former Game Designer at Niantic and Meta. Tab Content 6Author Website:Countries AvailableAll regions |