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542 books were found.
The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference... Read More >>
Provides a timely review of the various optical architectures, display technologies, and building blocks for modern... Read More >>
The articles in this book, which have been written for the symposium 'Homo ex Data - Design in the Age of Big Data',... Read More >>
In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer the question of what Spatial Computing... Read More >>
Das ermöglicht eine Erweiterung der aufgezeichneten Realität und erlaubt die Wahrnehmung überraschend neuer Perspektiven.Eine... Read More >>
Drawing on over a hundred interviews with the key players driving this revolution, The History of the Future weaves... Read More >>
With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment... Read More >>
Mixed Reality has been part of our lives ever since we first started to dream of creative ways to comprehend information... Read More >>
This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine.... Read More >>
Provides vital research on the applications of VR, AR, and related technologies from the perspectives of managers... Read More >>
Presents research on the applications of VR, AR, and related technologies from the perspectives of managers and... Read More >>
This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR,... Read More >>
Provides insights on the latest in existing and emerging immersive technologies through descriptions of case studies,... Read More >>
This book reveals the concepts and methods powering perhaps the most ambitious technological concept of the twenty-first... Read More >>
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Explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries... Read More >>
Covering everything from chess to football, from Saving Private Ryan to American Sniper, and from Call of Duty to... Read More >>
Exanines the control of motions and movements in virtual reality, brain-computer interface systems applied for virtual... Read More >>
John V. Pavlik argues that a new form of media has emerged: experiential news, which delivers not just news stories... Read More >>
A comprehensive overview of developments in augmented reality, virtual reality, and mixed reality—and how they could... Read More >>
Systemizes recent trends and advances for service development with such key technological enablers of modern ICT... Read More >>